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Graphic color data is not readable in the shader when writing data to UI...
How to reproduce: 1. Open attached "UIVertex.uv2bug.zip" project 2. Go to Assets -> Scenes folder and open 'SampleScene" 3. Change c... Read more
Crash on memcpy when applying changes in the Bone Editor
How to reproduce: 1. Open the attached project 2. Select "Player_Unrigged" in Project 3. Press "Sprite Editor" 4. Select "Bone Edito... Read more
VideoPlayer delays between videos of playing previously Prepared videos
To reproduce: 1. Open attached project "Video Bug.zip" 2. Open "Video.unity" scene 3. Enter Play mode 4. Listen and watch the video ... Read more
Editor crashes with D3D12SwapChain::CreateHWND when switching to Direct3...
How to reproduce: 1. Create new project 2. Open Project Settings/Player tab 3. Under Other Settings disable "Auto Graphics API for W... Read more
[.NET] Crash due to corrupted sharedAssets file when loading a scene fro...
How to reproduce: 1. Open the attached "WSACrash.zip" project 2. Open the "AssetBundleCrash" scene 3. In the Build Settings, make su... Read more
Positional and rotational changes to prefab are not applied when applyin...
How to reproduce: 1. Open attached project "Case_1105447_changes" 2. Open "SampleScene" 3. Select "CubePrefab" instance in the scene... Read more
Crash on (ntdll) RtlUserThreadStart when generating lighting
How to reproduce: 1. Open the "Bake_CRASH.zip" project 2. Open the "StarterArea Desing.unity" scene 3. Window > Rendering > Lighting... Read more
Unity crashes on RecordUnapplicableOverrides when trying to make a new P...
How to reproduce: 1. Open the attached project 2. Open the "Main.scene" scene 3. Drag the "Button - Write" GameObject from the Hiera... Read more
LWRP project spawns multiple exception in UWP build
Steps to reproduce: 1. Download 1106472_repro.zip 2. Switch platform to UWP 3. Build project with IL2CPP backend 4. Open Visual Stud... Read more
[Vulkan] Artifacts on Xiaomi Mi Max with Mip Maps generated
To reproduce: 1. Open the attached project; 2. Make sure Graphics API is set to Vulkan; 3. Disable "Generate Mip Maps" in the "rings... Read more
All about bugs
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