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[Linux] HDRP Core template segfaults and crashes silently on launch SIGSEGV
Reproduction steps:1. Create a new HDRP Core template Expected result: the project launchesActual result: the project crashes silent... Read more
[HDRP] Unknown script is missing on entering play mode in HDRP template
Reproduction:1) Pull https://github.com/Unity-Technologies/Graphics/tree/master/com.unity.template-hd2) Change manifest (delete the ... Read more
"ArgumentException: Can't save an immutable Prefab" error message appear...
Steps:1. Open attached project2. Select "All Prefabs" in Favorites Search in Project Browser3. Choose Search "All"4. Click on each f... Read more
The shift key is not detected as released when opening Steam overlay
How to reproduce:1. Open users attached project2. Go to File > Build Settings and press Build3. Open Steam4. Go to LIBRARY and pr... Read more
[UI Toolkit] FPS drop on scroll when the mouse cursor leaves Game view area
How to reproduce:1. Download the attached project "UIToolkit.zip"2. Open "SampleScene" Scene3. Enter Play mode4. Try to scroll verti... Read more
[OpenGL]GLSL compilation failed for shader error thrown in Console windo...
Reproduction steps:1. Open the attached user's Unity project "HLSLtoGLSLBug.zip"2. Navigate to Edit > Project Settings > Playe... Read more
Multiple errors are thrown when resizing the Inspector while the Texture...
How to reproduce:1. Open the user attached "ParticleSystem.zip" project2. Enter the "SampleScene" Scene found in the Scenes folder3.... Read more
Crash on ScreenCapture::CaptureScreenshotIntoRend when taking screenshot...
How to reproduce:1. Open the attached project from "1410831screen.zip"2. Open Scene "SampleScene"3. Enter Play Mode and press "T" on... Read more
OrderBy function called in 'MenuService.cs' instead of ThenBy
Calling OrderBy on the results of a call to OrderBy introduces a new primary ordering that ignores the previously established orderi... Read more
Texture horizontally flipped when used on Physically Based Sky planet
Reproduction steps:1. Open the user's provided project2. Open scene 'OutdoorsScene' Expected result: The texture of the background p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes