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1
votes
Fixed

ParticleSystem.isEmitting returns true when the Emission module is disabled

Visual Effects - Legacy

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Apr 23, 2020

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Version/s: 2018.4, 2019.3.9f1, 2020.2

To reproduce:1. Open attached project ("case_1240811.zip")2. Press Play3. Observe the Console window Expected result: 'False' messag... Read more

0
votes
Not Reproducible

[HDRP] [VFX] VFX Graph throws System.InvalidOperationException when maki...

Package: Scriptable Render Pipeline HD

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Apr 15, 2020

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Version/s: 8.0.1

How to reproduce:1. Open the project from the attached file "1238241.zip"2. From Assets open "test" file and in the Visual Effect Gr... Read more

0
votes
Won't Fix

[Android][Snapdragon] DepthMask shader rendered black instead of masking...

Mobile Graphics

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Apr 17, 2020

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Version/s: 2018.4, 2019.3.3f1, 2020.2

Steps to reproduce:1. Open and build User-supplied project2. Notice the circle in the middle Expected: the inside of the circle is t... Read more

0
votes
Won't Fix

[Mono] Secure WebSockets connection setup with a self-signed certificate

Mono

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Apr 17, 2020

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Version/s: 2019.3.1f1

Steps to reproduce: 1. Make a WebSocket server with a self-signed certificate2. Try connecting using a ClientWebSocket Expected: All... Read more

0
votes
Fixed

[URP][2D] 2D Lights are ignored by Camera Culling mask

Package: Scriptable Render Pipeline Universal

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Apr 18, 2020

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Version/s: 9.0.0-preview.14

How to reproduce:1. Open the project from the attached file "1239136.zip"(link in edit)2. Open "SampleScene" and select the Main Cam... Read more

1
votes
Fixed

[HDRP] Lights flicker on a Mesh in SubScene when Graphics API is set to ...

Package: DOTS Hybrid Renderer

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Apr 22, 2020

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Version/s: 2019.3, 2019.3.10f1, 2020.2

How to reproduce:1. Open "1240381" project (Graphics API is set to Direct3D11)2. Enter Play Mode3. Observe the Game view Expected re... Read more

0
votes
Fixed

[Deployment] For an unsaved scene when Graphics API is changed, Graphics...

Deployment Management

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Apr 23, 2020

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Version/s: 2019.3.4f1, 2020.1.0a26, 2020.1.0b7, 2020.2

For a scene with unsaved changed when the current Graphics API is modified, "Changing editor graphics API" window pops up. Editor re... Read more

0
votes
Fixed

[IMGUI] Frame Debugger's Enable/Disable button displays the same Tooltip...

IMGUI

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Apr 23, 2020

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Version/s: 2017.1.0a1, 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a9

The tooltip for Frame Debugger's Enable/Disable button remains the same irrespective of its current state.Refer to the attached Vide... Read more

0
votes
Postponed

[Terrain] InvalidCastException thrown on Creating New Brush with Cubmap ...

Project Browser

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Apr 23, 2020

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Version/s: 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a9

When New Brush is created with Cubmap texture under Paint Terrain causes the Editor to throw InvalidCastException, refer attached vi... Read more

0
votes
Duplicate

Alembic Exporter Crash at Frame 2553

Package: Alembic Importer

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Apr 08, 2020

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Version/s: 1.0.6

Steps to reproduce:1. Create new scene2. Create a cube3. Rename the cube to / (forward slash)4. Add an Alembic Exporter component on... Read more

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