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[Android] Screen can be rotated when native screen rotation on device is...
How to reproduce:1. Create a new project2. Change platform to Android3. Make sure 'Auto Rotation' setting is turned on in Player Set... Read more
'Fullscreen Mode: Windowed' is half-sized when building project
Reproduction steps:1. Open the user's attached project2. Open Edit > Project settings > Player > Resolution and Presentatio... Read more
Components overlap in the Inspector when Shadow Component is added while...
How to reproduce:1. Open the attached "1411813_Repro.zip" project2. Open the Scene "SampleScene"3. In the Hierarchy select Canvas-&g... Read more
[HDRP] Path tracing samples are not captured with Recorder when Shutter ...
Reproduction steps:1. Open the attached "accumulation" project2. Open the "accumulation.unity" scene3. Open Window > General >... Read more
[CPU PLM][Denoising] "Baked lightmap denoising failed" error after chang...
Steps to repro:1. Open the attached project and CornellBoxCrashTest scene;2. In the Preferences window (Edit>Preferences...>GI... Read more
Unity Editor hangs for a long time when switching to release mode after ...
How to reproduce:1. Create a new project2. Create a new C# script and open it3. Click the "Attach to Unity" button4. End Debugging5.... Read more
Animation state properties not visible when the state has an outgoing tr...
How to reproduce:1. Open the user's attached project2. In the Animator window select "Idle_FR" or "Walk_FR" animation state3. Observ... Read more
UnityAds.OnUnityAdsShowComplete is called multiple times
Reproduction steps:1. Download and open the attached "UnityAdsEditorBug.zip" project2. Enter Play mode3. Press the "Show Ad" button4... Read more
Tiling Rules Collider isn't saved after closing the project
Reproduction steps:1. Open project "2D Debug.zip"2. Open Scene "SampleScene"3. From the Asset folder, select the Rule Tile "White Ru... Read more
[Mesh][Prefab] With skinnedMeshRenderer component in a prefab - bones li...
Steps (to see the problem):1. open repro project, open SampleScene2. In hierarchy, select "INSTANCE-FBX" > "SpitterMesh" gameobje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked