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[PS4 [XboxOne] Test scene renders with NaNs
Versions tested 2020.1.0b5 + 9.0.0 (HDRP/staging) Reproducible only on: PS4, Xbox One Steps to reproduce: 1) Checkout https://github... Read more
[Input System] Bindings get cleared for other Control Scheme Actions whe...
How to reproduce:1. Open tester-attached project (ActionOrder.zip)2. Open Controls.inputactions3. Note that All Control Schemes cont... Read more
[XR Management] Links to docs, changelog, and licenses open in local cod...
Links for docs, changelog, and licenses in the package description window are opening in the local editor rather than "Web Browser" ... Read more
[Critical] Player crashes when Disposing ComputeBuffer from Finalizer
Steps to reproduce:1. Open attached project "ComputeBufferDispose.zip"2. Build and Run it3. Observe the crash Expected results: Unit... Read more
Crash on VFXParticleSystem::RenderQuadIndirectCommand right before playi...
Reproduction steps:1. Open the attached project ("1232862.zip")2. Update or downgrade URP and VFX and close the project3. Reopen the... Read more
[iOS] Directional lightmap compression causes lightmap artifacts
Steps to reproduce: 1. Make sure that you have iOS platform support installed2. Download and open the attached project3. Enable Comp... Read more
Layout is not valid unless the GameView is resized
Steps to reproduce:1) Download this project https://www.dropbox.com/s/jwyhkbwh228uqft/Wrapped%20text%20is%20crushed%20after%20visibi... Read more
URP Upgrade Material utility does not set the Alpha Clipping when Materi...
How to reproduce:1. Open the attached project named "Case_1235516"2. Open the Test Scene and observe an object with magenta-colored ... Read more
[UX] Assemblies which reference 'Moq.dll' are not referenced in Editor w...
Reproduction steps:1. Open the attached project ("case_1220959-BrokenOverrides.zip")2. Notice the 'type or namespace name 'Moq' coul... Read more
NullReferenceExceptions in PreprocessReflectionProbeData
I'm getting a NullReferenceException in PreprocessReflectionProbeData when the stress test project deletes and then regenerates refl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved