Search Issue Tracker
[XR][Android][Cardboard] Scene freezes when a sprite appears in the scre...
Repro steps:1. Open QA attached project "repro_1102867"2. Build and Run on Android3. Rotate the device and find the cube Actual: The... Read more
Unity Editor Crashes with Transform::CountNodesDeep when importing a cor...
To reproduce:1. Open attached project ("What")2. Reimport a prefab "PreLevelPopup"-- Editor crash Reproduced with: 2017.4.16f1, 2018... Read more
[GLES3][LWRP] Shadergraph shaders are displayed incorrectly on built player
Steps to reproduce:1. Open QA attached project2. Make sure that Graphics API is set to GLES33. Build & Run to a mobile device or... Read more
Shader variable set with SetColor() resets after refocusing the Editor w...
How to reproduce:1. Open user-submitted project (IssueProject)2. Open scene '1'3. Enter Play Mode4. Click outside of Unity editor to... Read more
[Freeze] Editor fails to close after using VREditor.SetVREnabledDevicesO...
Steps to reproduce:1. Download latest attached project(oc link)2. Run it through command line:<PATHTOEDITOR> -batchmode -quit ... Read more
[Terrain][LWRP] LOD popping of Terrain quad nodes with instancing enabled
LOD popping of Terrain quadtree renderer nodes. Behavior is inconsistent with Built-in renderer. Pixel Error on terrain data is set ... Read more
Enabling multiple Unity windows inside a WPF application causes lag when...
How to reproduce:1. Open the attached "Test.zip" project2. Open Multiple Unity Windows.sln3. Go to the Solution Explorer window ->... Read more
AssemblyDefinitionFiles fail to use Assembly References override correct...
How to reproduce:1. Open the user-submitted project ("ExplicitPluginReferencesTest.zip")2. Observe the console error Expected result... Read more
[Android][GLES2]NVIDIA Shield Tablet crash on OPENGLES 2
Steps to reproduce:1. Open attached"GraphicsPerf-master_FlorianFixes" project2. Build "Lights" scene with OPENGLES2 Graphics API3. M... Read more
[OSX] A window cannot be dragged back when it's dragged from one screen ...
Repro steps:1. Create a new project2. Make sure the screens are placed vertically3. Drag and drop a window from one screen to anothe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script
- Overlays are focused when using the "Frame Selected in Window under Cursor" Shortcut just after Editing Overlay Fields
- Changes to Splash Screen in inactive Build Profile are not displayed in the Build Profile Splash Screen Preview
- [Package Manager] Vulkan Native Rendering Plugin can no longer intercept Vulkan Initialization, as it is loaded later when added via Package Manager