Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.12.15
Issue ID
1110429
Regression
Yes
[Collab] Pulling changes from project with collab version 1.12.15 to 1.2.9 throws crash exception
Pulling changes from project with collab version 1.12.15 to 1.2.9 throws crash exception. Refer the attached video.
Steps to reproduce:
1) Create new project A
2) Window > Package manager > Unity Collab > Update to 1.12.15
3) Publish the changes.
4) Create new project B
5) Window > Services > Link the project to A
6) Pull the changes
7) In conflicts > Choose theirs
Actual result: Exception in the console.
Expected result: No exception in the console.
Stack trace:
Reload Assembly called from managed code directly. This will cause a crash. You should never refresh assets in synchronous mode or enter playmode synchronously from script code.UnityEditor.Web.JSProxyMgr:DoTasks()
Environment: Windows and Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
Resolution Note:
When it comes to dealing with downgrade scenarios for our package, we will address Editor crashes and similar high-priority issues but ignore warnings and exceptions, as long as they are not spamming any logs.