Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
1.12.15
Issue ID
1110429
Regression
Yes
[Collab] Pulling changes from project with collab version 1.12.15 to 1.2.9 throws crash exception
Pulling changes from project with collab version 1.12.15 to 1.2.9 throws crash exception. Refer the attached video.
Steps to reproduce:
1) Create new project A
2) Window > Package manager > Unity Collab > Update to 1.12.15
3) Publish the changes.
4) Create new project B
5) Window > Services > Link the project to A
6) Pull the changes
7) In conflicts > Choose theirs
Actual result: Exception in the console.
Expected result: No exception in the console.
Stack trace:
Reload Assembly called from managed code directly. This will cause a crash. You should never refresh assets in synchronous mode or enter playmode synchronously from script code.UnityEditor.Web.JSProxyMgr:DoTasks()
Environment: Windows and Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Override move options in Inspector are not disabled when only one Override is added in URP Volume
- “NONE”/“ALL” text in Adaptive Probe Volumes Option Override is too light when Editor theme is set to Light
- Default Volume Profile property does not get reset when the property is selected and the reset button is pressed
- Saving Visual Effect Graph closes it in Visual Effect Graph window
- [Android] "Texture2D.ReadPixels" writes pixels into a texture incorrectly when used with OpenGLES3
Resolution Note:
When it comes to dealing with downgrade scenarios for our package, we will address Editor crashes and similar high-priority issues but ignore warnings and exceptions, as long as they are not spamming any logs.