Search Issue Tracker
[Android][Profiler] NoSuchMethodError is thrown when auto connecting Pro...
To reproduce:1. Build and run empty project on Samsung Galaxy S8 (with enabled Developer mode and Autoconnect Profiler)2. Upon app l... Read more
Addressables.InitializeAsync() handle is auto-released and false cannot ...
Reproduction steps:1. Open the user's attached project "Addr11819.zip"2. Open PrefabsLoader.cs and change line 28 to "initOperation ... Read more
The "Plastic SCM" logo is not visible and it's not aligned with the "Man...
How to reproduce:1. Open project "Probuilder Bug.zip"2. Open the "New Scene" Scene (Assets > Scenes > New Scene)3. Observe the... Read more
[UI Toolkit] USS cannot be applied when being dragged not by its name
Reproduction steps:1. Open the user's project2. Open "deneme.uxml" file3. Drag .deneme (by clicking next to its name) to a button Ex... Read more
[Mono][Android] NullReferenceException error is thrown in device logs wh...
Reproduction steps:1. Open the attached Unity project "WebRequestIssue.zip"2. In the Project window navigate to Assets folder > S... Read more
Enter and exit play mode takes 2 minutes each
Entering playmode has regressed from 6 seconds to 1minute 58seconds between 2021.2.13f1 and 2022.1.0b10 This can be checked by:1. Op... Read more
[Memory Profiler] Total Committed Memory Tracking Status information is ...
Reproduction steps:1. Open the user's attached project2. Open Window > Analysis > Memory Profiler3. Select "Compare Snapshots"... Read more
Crash on RaiseException when calling Debug.Log using a default interface...
How to reproduce:1. Open the attached project from "1408355crash.zip"2. Open Scene "SampleScene"3. Enter Play Mode and observe the c... Read more
Crash on ActiveEditorTracker::PopulateSubVector when SerializeField prop...
How to reproduce:1. Open the attached project "Toolkit_Creator_3D.zip"2. Select "Cylinder" in Hierarchy3. In the Inspector, under sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadow cascades and lights flicker when using Shadowmap Sampling
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch