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[WASM] UnityLoader doesn't throw an error when wasmCodeUrl path is invalid
How to reproduce: 1. In the attached "TestFor1091040.zip" project go to TestBuild -> Build 2. In the TestBuild.json file modify the ... Read more
[Anima2D] (IK) incompatibility with Prefab Isolation Mode - target bones...
Steps to reproduce: 1. Open QA attached project 2. "02 Level 01" scene and select the Mummy game object 3. Play the animation and ob... Read more
Video with unsupported audio codec doesn't play sound and gives no warni...
To reproduce: 1. Open attached project "audionowarning.zip" 2. Open "SampleScene.unity" scene 3. Select Canvas > Working in the hier... Read more
Taking Editor sample adds up released render textures memory usage
How to reproduce: 1. Open the "RenderTexture Test.zip" project 2. Open the "SampleScene.unity" scene 3. Open Profiler 4. Select Memo... Read more
UI object's shadow area is added to whole object's mask area, when being...
To reproduce: 1. Open attached project ("UI_Mask_Issue") 2. Make Image B a child of an Image A 3. Drag Image B over Image A in the S... Read more
ArgumentException errors appear when selecting a Hybrid Entity
To reproduce: 1. Open attached project 2. Enter Play Mode 3. Open Entity Debugger 4. Select Entity 0 Expected results: no errors Ac... Read more
[.NET 4.6] ArgumentOutOfRange exception when setting a non-gregorian Cul...
How to reproduce: 1. Open user-submitted project (TestDateTime2018.2.14) and 'SampleScene' scene 2. Enter Play Mode 3. Click on eith... Read more
Adding a Custom Package with a Scriptable Object which has a custom icon...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. "Assets" -> "Create" -> "Scriptable Object" 3. Notice a New Scriptable Ob... Read more
[UI Elements] An object has a delay in the tracking when moving cursor q...
How to reproduce: 1. Open attached "MoveMouse.zip" project 2. Go to Test -> "Mouse move" 3. Move the cursor quickly Expected resul... Read more
PrefabUtility.GetPrefabInstanceStatus returns "NotAPrefab" when nested p...
How to reproduce: 1. Open attached "PrefabsTests 2018.3.zip" project 2. Go to Tools -> "Test Prefabs Asset" 3. Observe Console Expe... Read more
All about bugs
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Latest issues
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
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- Particles spawn at the same position when using raw byte address buffer in VFX Graph
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