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[iOS] Device SDK reports more memory usage in Xcode than Simulator SDK
1. Open attached project "testcase.zip"2. Build for iOS "Device SDK"3. Deploy the Xcode project to the iOS device4. Observe Memory u... Read more
Unity crashes when entering Play Mode in CarDemo or DroneDemo scenes
How to reproduce:1. Open the user's attached project2. In the Project window go to AirSimAssets->Scenes and open CarDemo3. Open t... Read more
[LWRP] Editor Previews break in Play Mode if VR is enabled
Steps to reproduce:1. Create a new project with LWRP for VR template2. Enable VR and packages if they haven't been enabled automatic... Read more
[Android][Vulkan] Android devices crash on specific scene
Steps to reproduce:1. Open attached project2. Build and run "Lights" scene on specified device3. App will load, run for a couple of ... Read more
VSCode needs to target 4.7.2 instead of 4.5
https://github.com/Unity-Technologies/vscode-unity-debug/issues/115https://forum.unity.com/threads/unable-to-locate-net-framework-4-... Read more
[Inspector] Can't multi-select change the Asset template or the seed whe...
Repro steps:1. Drag at least 2 different effects in the hierarchy.2. Multi-select all the effects3. Try turning on/off the Reseed on... Read more
UnityEvent.RemoveListener doesn't remove object reference when UnityEven...
How to reproduce:1. Open attached project "_test_proj_events.zip" and scene "SampleScene"2. Enter Play mode3. In Game view, press "C... Read more
Crash on compute_class_bitmap when using [DidReloadScripts] in Generic c...
How to reproduce:1. Open the "CrashOnScriptsReload.zip" project Actual result: Unity crashes. Reproducible with: 2018.1.9f2, 2018.2.... Read more
Editor crashes with RepaintController::GetScreenParamsFromGameView when ...
How to reproduce:1. Open attached project "CrashTest"2. Enter/Exit Play Mode---------------Observe the crash(if the crash does not o... Read more
Graphics crash when running a particular scene
It looks like a crash related to metal. When attempting to run the "01 - Camera.unity" scene in the editor on mac, a crash occurs. T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window