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Windows fails to identify as Windows when building the project using IL2...
Reproduction steps:1. Open the attached project "1399596.zip"2. Press File > Build and run3. Observe the Text on the screen Expec... Read more
Shaders are rendered pink in the 'Battle Wizard Poly Art' package when a...
Reproduction steps:1. Add 'Battle Wizard Poly Art' package to 'My Assets'2. Create a new project from the '3D Sample Scene' template... Read more
MenuItem is not shown in the item list if the string contains symbols
How to reproduce:1. Open project "MenuItemBug.zip"2. Go to Menu > Foo3. Observe the results Expected result: There are two MenuIt... Read more
[HD RP] Motion Blur isn't applied to Alembic models when Camera doesn't ...
How to reproduce:1. Open the user's attached "MotionBlur_HDRP" project2. Enter the Play Mode in the "ExampleShot" Scene3. Observe th... Read more
UI Images with UI/Unlit/Transparent and URP/2D/Sprite-Lit-Default materi...
How to reproduce:1. Open the user's attached “Bug Project.zip” project2. Open the “SampleScene” Scene3. Build and Run Expected resul... Read more
SystemInfo.operatingSystem shows different Windows build version than Ed...
How to reproduce:1. Open the attached project "OperatingSystemCase.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. O... Read more
Sequential shader compilation significantly slows down AOV capture when ...
How to reproduce:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Open Window > General > Rec... Read more
[HDRP APV] Reflections look over exposed while normalization is enabled ...
Repro:1) Open the project APV branch. https://github.com/iM0ve/Spotlight-HDRP/tree/APV2) Open main scene and load Day scene3) Bake l... Read more
Object Picker field get repainted but doesn't change place when called f...
Steps to reproduce:1. Open a new or existing project2. Create a Cube GO in the scene and select it so the components are visible in ... Read more
VFX Property Binder breaks when connecting GPU Event to Initialize Parti...
How to reproduce:1. Open the user's attached "T1175885_VFX" project2. Open the "Test_VFXGraph_Subgraph" VFX file from the Project Br... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size