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[Bake] Stuck in CreateGeometry after baking LOD
To reproduce:1. Open attached project2. Open scene LOD and let it bake3. Open scene indirect4. Notice that baking is stuck at Create... Read more
[FinalGather] Final gather produces light on the edges
To reproduce:1. Open attached project2. Open scene 13. Bake lightmaps4. Notice light on the edges (screen attached) Doesn't happen w... Read more
Realtime gradient ambient source looks different than baked because of i...
To reproduce:1. Open attached project2. Open scene 23. Bake lightmaps4. Notice how different ambient affects dynamic objects Read more
[Editor][ContinousBaking] Baked lighting should be removed from scene in...
To reproduce:1. Open attached project2. Open scene 13. Let bake finish4. Scene is lighted using baked data (screen 1)5. Disable cont... Read more
AngryBots shader compilation crashing/fails using GLES3 on iOS
using AngryBots at changeset bafd14399cfb Build project with iOS + GLES3.On startup the app crashes, see attached crash.txtCrash hap... Read more
[glu][IL2CPP] Crash when an extension method is called on destroyed Game...
To Reproduce: 1. Deploy the attached project with IL2CPP2. Observe that the app crashes, with a BAD_ACCES exception, when delegate O... Read more
[HingeJoint] Objects with constraints gets high velocity on collision wi...
1. Open attached project2. Open scene "Level25"3. Press play4. Click on one of connected green balls5. On collision with white block... Read more
GLES 3.0 created visual artifacts on some projects on Android
Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more
[OSX] Right click not registered, after CTRL+Left-click
TO Reproduce: 1. Open the attached project on OSX.2. Play (or build to Webplayer/Standalone)3. Click CTRL+Left Click4. A Left Click ... Read more
Gradient Ambient is not a gradient on baked objects
How to reproduce: 1. Open a new project2. Create a cube3. In the Lighting window, set the Ambient Source to Gradient and change the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- External Script Editor preference resets to last set IDE when switching Unity Editor versions
- Unnecessary horizontal scrollbar appears at the bottom of the Multiplayer Play Mode window
- Build Profiles modified by script require manual "Apply" when the Build Profiles window is open
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Color is incorrectly applied to objects when initialized with non-normalized parameters