Search Issue Tracker
Not Reproducible
Votes
1
Found in
5.0.0f4
Issue ID
675650
Regression
No
[Editor][ContinousBaking] Baked lighting should be removed from scene instantly when continous baking is disabled or data cleare
To reproduce:
1. Open attached project
2. Open scene 1
3. Let bake finish
4. Scene is lighted using baked data (screen 1)
5. Disable continuous baking
6. Enter play mode
7. Scene is not lighted, because continuous baking is off (screen 2)
This should happen instantly after continuous baking is disabled, not wait until scene is played. Especially that there might be a lot of scene editing steps between 5 and 6 and user won't recognise that disabling continuous baking causes this.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Package Manager's "Locate", "Manage", and "Open VFX Graph Samples.." buttons are not aligned when Visual Effect Graph package is installed
- [Ubuntu] Unity Version Control Setup Steps Display Cramped and Unformatted Text
- Editor hangs indefinitely when a Custom Attribute is created with a very long name in VFX Graph
- Toggle Button Group Sample Code Disappears on Window Resize in UI Toolkit Samples
- Trailing GameObject glitch is present when moving Camera and using Blitter.BlitTexture with stencil buffer
Add comment