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[Lights] Particle bounce GI changes don't update until the scene is rest...
Repro steps: - Open SampleScene from the attached project- Select the Point Light in the scene and drag its indirect multiplier- Obs... Read more
[Windows] Random silent frames when using a Native Audio Spatializer wit...
To reproduce: 1. Download attached project "Bug Test.zip" and open in Unity2. Open "test" scene3. Make sure Spatializer Plugin is se... Read more
Wrong localized language name of Simplified/Traditional Chinese in Edito...
How to reproduce:1. Open user-submitted project (ChineseLocalizationIssue)2. Enter Play Mode and check the Console window Expected r... Read more
'Compiling Shader Variants' progress bar is inaccurate when building a p...
How to reproduce:1. Create a new LWRP/HDRP project2. Build the project3. Wait for the 'Compiling Shader Variants' progress bar to ap... Read more
[HDRP] Typo in BuildFailedException error message
When attempting to build on an unsupported platform, the error message reads "Hight Definition Render Pipeline" instead of "High Def... Read more
Upgrading project to 2019.1.0a10 breaks material preview
Steps to reproduce:1. Create a new project in 2019.1.0a92. Create material3. Upgrade project to 2019.1.0a104. Check project window E... Read more
Application freezes on VK_ERROR_INITIALIZATION_FAILED (-3) when run on s...
Can also freeze on Vulkan error VK_ERROR_DEVICE_LOST (-4) How to reproduce:1. Open user's project and Export the project2. Build the... Read more
HDRP template is broken and renders pink magenta when creating a new pro...
How to reproduce:1. Create a new project with High-Definition RP template Expected result: HDRP template renders objects with advanc... Read more
[VCS][PlasticSCM]Incoming Tab is not showing details of latest changelis...
[VCS][PlasticSCM] Incoming Tab is not showing details of latest changelist of repository in Version Control Window Pre Condition: Pr... Read more
Assets folder in the Project window is highlighted when selecting public...
How to reproduce:1. Open the attached project2. Go to the Project window and open Test prefab in the Prefab mode3. In the Hierarchy ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value