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Skybox Environment Lighting is not visible after loading Scene using Sce...
Reproduction steps:1. Open the attached 'Skybox.zip' project2. Open the 'Main' Scene3. Enter Play Mode and observe the cube's color4... Read more
IsPressed() keeps returning true when it was true before minimizing the ...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Build and Run the project4. Minimize the runn... Read more
[UIR] 9-slice scaling is wrong on vector images
How to reproduce:1. Open the attached project "UIToolkit Bug.zip"2. Open Game view3. Observe the border found near the text "Choose ... Read more
[URP] Particles with Premultiply Shader Graph Material become transparen...
How to reproduce:1. Open the attached "PremultipleMode.zip" project2. Open the "SampleScene" Scene3. Select the "Particle System wit... Read more
Editor crashes when using Ray Tracing and enabling MSAA in the URP Asset...
How to reproduce:1. Open the user's attached "CorgiRaytracing.zip" project2. Open the "Demo_URP" Scene3. Make sure the Game view is ... Read more
Material/Prefab Preview window view is black/gray when using a custom Li...
Reproduction steps:1. Open the user's attached project2. In the Project window, select the "Custom_Lit" Material (Assets > Scenes... Read more
Ctrl + z is not deleting newly created sequence when pressing ctrl + z
How to reproduce:1. Open the attached project "New Unity Project (78).zip"2. Open the Sequence window (Window>Sequencing>Seque... Read more
Can't resize the Inspector window when a script is attached to a GameObj...
How to reproduce:1. Open the attached project "Sirenix.zip"2. Open Assets/Scenes/SampleScene.unity3. Select "GameObject" GameObject ... Read more
[VFX Graph] Error is thrown to the console and VFX is not displayed when...
How to reproduce:1. Open the attached package on HDRP project2. Open SG3. Connect Vector3 node to Position block4. Save ShaderGraph ... Read more
Unused constants in the constant buffer are not stripped out when using ...
How to reproduce:1. Open the user's attached project "UnusedConstants.zip"2. Open Window>Analysis>Frame Debugger3. Press "Enab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch