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Tiles change overlap layers when Tilemap cell's dimensions are lower tha...
To reproduce:1. Open attached project ("GlitchingTiles")2. Open scene B3. Select three tiles in Tile Palette window4. Paint a lot in... Read more
error trying to submit hw stats with webgl threads enabled
-e: see title, works without error with threads disabled--fails on chrome canary and ff nightly -repro:--open attached project--buil... Read more
[IL2CPP] Building project fails when using custom dlls
How to reproduce:1. Open user's project2. Create an empty gameObject and add "test" script from projects view3. Build that scene Exp... Read more
[General] Physics.RaycastNonAlloc returns empty/null results array when ...
How to reproduce:1. Open attached project "Bug Raycast changing mesh colliders.zip" and scene "SampleScene"2. Enter Play Mode3. In H... Read more
[Android] [Linux] "Unable to forward network traffic to device" when tr...
Required: Unity configured to build to Android devices.Repro steps:1. Open the attached project2. Build and run to Android device3. ... Read more
[HUB] On Activating Pro License editor Skin stays personal
On Activating Pro License, editor Skin stays grey instead of black. Until editor is relaunched Steps to repro:1. Create a new projec... Read more
[Android] "signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0000000...
Repro steps:1. Open user attached project2. Build and Run on Android3. Wait for the Rocket to get destroyed4. Start rapidly tapping ... Read more
[Android]Environment.TickCount returns negative value on 8.0 and above
To reproduce:1. Open the attached project2. Build and run on Android device Expected result: The tick value is positiveActual result... Read more
[Mac] Editor Crashes/Freezes while trying to access webcam if scripting ...
[Mac] Editor Crashes/Freezes while trying to access the webcam if scripting backend is Mono. 1. Open attached project.2. Make sure t... Read more
[iOS] build fails with UnauthorizedAccessException due to inaccessible S...
Inaccessible SharedPrecompiledHeaders from PlaybackEngines causes iOS build to fail along with UnauthorizedAccessException on MacOS ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow