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[Renderer] Dragging around the scene view while the game view is open pr...
Repro steps:- Open the 09_Collisions scene from the FTP project- Enter play mode- With the Scene and Game view side-by-side, drag th... Read more
[Android] Retrying build on authorized Android device, which was unautho...
How to reproduce:1. Connect a device which doesn't recognise your machine (or in Developer Options select revoke USB debugging autho... Read more
Editor crashes when scriptable object is dropped into main Scene Hierarchy
Steps:1. Open attached project ("TestProject")2. Load TestScene==>There are two objects in the scene: GameObject and PrefabInstan... Read more
[Steamworks] First SyncVar variable in script is overridden by random va...
How to reproduce:1. Open attached project "Steam Tools.zip" and scene "SteamworksExample"2. Open Steam and log in to an account3. In... Read more
[Android][OpenGL] MSAA doesn't work when Camera Clear Flags field is set...
To reproduce:1. Open the QA's attached project2. Build and run on Android device3. Observe the thin line Expected result: Anti Alias... Read more
Ubuntu 16.04 - Neon project does not load correctly due to graphics errors
The Unity Neon project opens with a number of Render.Texture errors. These errors are not present on macOS or Windows. Scene geometr... Read more
[Global Illumination] Real-time Lightmaps preview window opens new insta...
Real-time Lightmaps and Baked Lightmaps preview window opens new instance every time when one instance is already open. Steps t repr... Read more
[Linux] Editor is not usable when bug reporter is open
Unbuntu 14.04 - Editor is not usable when bug reporter is open 1. What happenedWhile logging a bug with the bug reporter the main wi... Read more
Custom Tools context menu button has no icon or tooltip
The custom editor tools button on the toolbar currently has no icon, and no tooltip when hovered over. These need to be added. 1. In... Read more
[IL2CPP] The unique identifier of a thread differs inside and outside of...
Repro steps:1. Open attached project2. Build and Run3. Play4. Observe the Play View Expected: The first start thread message returns... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Override move options in Inspector are not disabled when only one Override is added in URP Volume
- “NONE”/“ALL” text in Adaptive Probe Volumes Option Override is too light when Editor theme is set to Light
- Default Volume Profile property does not get reset when the property is selected and the reset button is pressed
- Saving Visual Effect Graph closes it in Visual Effect Graph window
- [Android] "Texture2D.ReadPixels" writes pixels into a texture incorrectly when used with OpenGLES3