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[WSA] 'Build' button does not work when 'C# projects' are enabled
1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more
Game Objects are moved to different place when duplicating prefabs
How to reproduce:1. Open the attached 'Project World - Systems prototype.zip' project2. Go to Project tab -> 'Scenes' folder and ... Read more
[iOS] Audio playback doesn't start immediately after resuming an app on ...
When audio is played in an app, it doesn't resume immediately when the app returns from sleep. Steps to reproduce:1) Open the latest... Read more
Full Editor version is not displayed in the toolbar
How to reproduce:1. Create new Unity project2. Observe the toolbar Expected result: Full Editor version is visible - "My project - S... Read more
Hierarchy v2 fails to show selection changes after domain reload
Steps to reproduce: Create a scene with multiple game objects Select a random node in hierarchy and do a domain reload(e.g. cmd +L) ... Read more
Linux: Pressing TAB while editing text in an input field inserts an actu...
-e: see title, doesn't do that on windows or osx standalone -repro:--create new scene--add input field http://docs.unity3d.com/Manua... Read more
SetSelectionByIdWithoutNotify and SetSelectionWithoutNotify takes more t...
How to reproduce:1. Open the attached project "IN-78944.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Click the "S... Read more
[Tilemap] GridPalette namespace not found compile error
When upgrading a project from 19.1 to 19.2, some scripts that call to GridPalette error with:" The type or namespace name 'GridPalet... Read more
Calling AudioSource.Play every frame causes the first Audio Filter to lo...
How to reproduce: 1. Open the attached project and a "Test" scene in it.2. Open the Console window, play the scene and notice how th... Read more
BoxCast2D and CircleCast2D has inconsistent edges at the starting collider
Steps to reproduce:1) open users attached "New Unity Project 2.zip (3 MB)"2) play the scenenote: Green box is of size = 1 and casts ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow