Search Issue Tracker
Shader Graph - Preview collapse button isn't displayed properly when exi...
If you are hovering over a node preview and open the context menu, then click back into the node preview, the preview collapse butto... Read more
Some particles fail to collide with the object when spawning a lot of pa...
How to reproduce:1. Open attached project ("repro_case_1082981.zip")2. Press Play3. With your mouse in the Game View direct particle... Read more
[Audio] Unity Crashes when AudioMixer's Snapshots are removed
[Audio] Unity Crashes when AudioMixer's Snapshots are removed Steps to Reproduce: 1. Open a new project.2. Create an Audio Mixer3. S... Read more
Random prefab's duplicates are created in Scene when Prefab Mode is enab...
How to reproduce:1. Open user's attached 'PrefabOverrides.zip' project2. Open 'SampleScene' in the 'Scenes' folder in the Assets tab... Read more
Editor window does not start maximized correctly when Windows scaling is...
If your Windows scaling is above 100% and you close the editor while it is maximized, the next time you open it the editor window wi... Read more
Changing "Update Mode" in Animator has no effect when it is done in Play...
How to reproduce:1. Open attached project "case_1084441-Playables_Update_Mode_Bug.zip" and scene "SampleScene"2. In Hierarchy window... Read more
Inconsistent deltaTime values when "Update Mode" is "Animate Physics" an...
How to reproduce:1. Open attached project "case_1084441-Playables_Update_Mode_Bug.zip" and scene "SampleScene"2. In Hierarchy window... Read more
[Editor] "Remapped Materials" section is missing under Materials tab whe...
"Remapped Materials" section is missing under the Materials tab when preset is created of any 3D model. Steps to reproduce:1. Open t... Read more
Input field doesn't open On-Screen Keyboard on touch screens
Reproduction steps: 1. Create a New Project2. Select any input field Expected Result: On-Screen Keyboard appearsActual Result: The f... Read more
[Profiler] IConnectionState error thrown on enabling ordisabling Color B...
IConnectionState error thrown in console on enabling or disabling Color Blind Mode from context menu while profiling data Steps to R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used