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Component properties get reset when resizing an array in the Inspector w...
Steps to reproduce: 1. Open users attached project 2. Open "Test" scene 3. Expand "Player Pack" Prefab in the Hierarchy window. 4. P... Read more
"PPtr cast failed when dereferencing!" errors when opening an older proj...
How to reproduce: Steps: 1. Setup remote Cache server in Unity editor 2. Replace the cache5.0 folder on your Cache Server with the... Read more
[Scripting] "Opening Project in Non-Matching Editor Installation" warnin...
Creating a new project from command line shows Upgrade warning Steps to reproduce: 1. Open Command Prompt or Terminal 2. Navigate t... Read more
Objects are not affected by Realtime GI when used in a multi-scene build
How to reproduce: 1. Download attached "test-buildGI-Unity2018.3" project 2. Open "Main" Scene 3. Drag Scenes "Geometry" and "Lighti... Read more
Addressables fails to build if Dependency is deleted but it is still use...
When attempting to Build our Addressable Asset Bundles Unity started throwing 'ArgumentException: Path is empty.' and 'FileNotFoundE... Read more
Packages fail to compile and show Package Manager because of missing .NE...
How to reproduce: 1. Open a new project with 2018.2 version 2. Open the same project with 2018.3.0f2 3. Try to open the Package Mana... Read more
[OS X][Metal] Artifacts appear when using Dynamic Resolution with MSAA
To reproduce: 1. Open project attached by QA 2. Enter playmode 3. Click left mouse button to decrease resolution Note: Right mouse... Read more
Exporting package without ExportPackageOptions.Recurse exports an empty ...
To reproduce: 1. Open attached project "packageexport.zip" 2. Press Test > Export Package 3. Delete Dossier1 folder from Assets fold... Read more
Clicking a prefab object through another object does not select the whol...
How to reproduce: 1. Open the attached repro project ("1105873 repro.zip") and open the "test" scene 2. In the Scene View select the... Read more
Editor throws multiple errors when trying to build project with IL2CPP
How to reproduce: 1. Open attached "RTSPWebGLTest" project 2. Build project for Windows with IL2CPP backend 3. Observe Console Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window