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Custom window is not resizable when docked
Reproduction steps:1. Open the "docked test" project2. Open Window -> Chrono Helper3. Dock Chrono Helper Window to the bottom of ... Read more
GameObject Opacity increases when adding light sources to Scene
How to reproduce:1. Open the attached project (AlphaBugTest2.zip)2. Open scene Scenes/SampleScene3. Press the Play button and observ... Read more
Objects cannot be assigned in the Inspector when serialized field is der...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/EnemyCreationScene3. In the Hierarchy window, select "Boss ... Read more
[URP] NullReferenceException sometimes is thrown on domain reload due to...
How to reproduce:1. Open a new URP project2. Upgrade the project to a version supporting URP 13.1.5 Expected result: No error is thr... Read more
Data indices don't match when using ArticulationBody GetDriveTargets and...
How to reproduce:1. Open the user's attached project2. Open scene Scene_AB_Test3. Press the Play button4. In the Hierarchy window, s... Read more
WebGL Input System interactions are delayed or played preemptively when ...
How to reproduce:1. Open the user attached "HoldInteractionBug.zip" project2. Build the project in WebGL (File -> Build Settings ... Read more
ParticleSystem.Simulate glitches when using a long time period with part...
Reproduction steps:1. Open the user's project2. Press Play Expected result: No particles are glitchyActual result: Third column's 60... Read more
[GPU PLM] Total bake time is 5x slower when moving Scene viewpoint durin...
Steps to repro:1. Open the attached project;2. Open Test Runner window (Window>General>Test Runner);3. In the Test Runner wind... Read more
UI Button OnClick event triggers twice when the mouse button is clicked ...
Reproduction steps:1. Open the user's project2. Play the "Revolution Management" scene3. Press anywhere in the Game view4. Select an... Read more
Editor crashes on YGLayoutNodeInternal when recompiling scripts while Cu...
Reproduction steps:1. Open users attached project2. Open Scenes/SampleScene3. Select "bug" GameObject in the Hierarchy window4. Clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build