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Subscenes deosn't load automatically
To reproduce:1. Open attached project2. Open Start scene3. Press play4. Press button5. Notice doesn't load subscenes automatically6.... Read more
[LightProbes] With continuous baking enabled and baked light, light prob...
Steps to reproduce this issue: 1. Open the attached project2. Open 'Light probe bug' scene3. Notice light probes in the scene affect... Read more
Light disappear after rotating object several times
To reproduce:1. Open attached project2. Open card scene3. Press play4. Click on card until light disappears Read more
[IL2CPP][Collider2D] OnCollisionEnter2D freezes iOS application
1. Open attached project2. Build to iOS with IL2CPP3. Press "Start" twice4. When box will land on platform it will crash Note: no re... Read more
[WheelCollider] Position of the wheel collider does not change when scal...
Steps to reproduce this issue: 1. Open the attached project2. Open 'T01' scene3. Select 'car_root'4. Notice wheel colliders are in t... Read more
EnlightenBakeManager Error thrown when cancelling build of scene with Ar...
To reproduce:1. Open attached project2. Build to standalone3. Cancel build while it's building something with Enlighten (right after... Read more
[Terrain] Long baking times for non-default terrain sizes
To reproduce:1. Create a terrain2. Resize it to 100x100 or 1000x10003. Notice how much longer it gets (due to Clustering for smaller... Read more
[GICache] Cache size info doesn't get updated until editor restart
To reproduce:1. Open GICache2. Press CleanCache3. Notice that size info doesn't change, so it's hard to know if it was successful or... Read more
[Bake] Stuck in CreateGeometry after baking LOD
To reproduce:1. Open attached project2. Open scene LOD and let it bake3. Open scene indirect4. Notice that baking is stuck at Create... Read more
[FinalGather] Final gather produces light on the edges
To reproduce:1. Open attached project2. Open scene 13. Bake lightmaps4. Notice light on the edges (screen attached) Doesn't happen w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping