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2
votes
Fixed

[SerializeReference] CustomPropertyDrawer doesn't get correct value when...

Serialization

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Mar 31, 2020

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Version/s: 2019.3, 2019.3.7f1, 2020.2

How to reproduce:1. Open user's attached project2. Open "SampleScene" Scene3. Select "GameObject" in Hierarchy4. In the Inspector ex... Read more

0
votes
Fixed

Editor crashes when using BatchRendererGroup with URP

Package: Scriptable Render Pipeline Universal

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Apr 03, 2020

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Version/s: 8.0.1

How to reproduce:1. Open 'SampleScene' from the attached project2. Start Play mode Reproducible with: 2020.2.0a5Not reproducible wit... Read more

0
votes
Fixed

GUILayout.Button becomes unclickable when a DisplayCancelableProgressBar...

IMGUI

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Apr 04, 2020

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Version/s: 2019.3, 2019.3.0f3, 2019.3.7f1

How to reproduce:1. Open the attached "1233899 repro" project2. Open the "SampleScene" Scene from the Assets/Scenes folder3. Select ... Read more

1
votes
Fixed

Transform.position is different in Start and Update methods on WebGL bui...

WebGL

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Apr 07, 2020

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Version/s: 2019.3.0a11, 2019.3.8f1, 2020.1, 2020.2

How to reproduce:1. Open the project "case_1234614-WebGL_transform.position"2. Open the scene "SampleScene"3. Make a WebGL build and... Read more

0
votes
Fixed

[TextMesh Pro] Sprite Importer saved asset contains empty Character and ...

Package: TextMeshPro

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Apr 07, 2020

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Version/s: 2.0.1

How to reproduce:1. Open the attached "1234652.zip" project2. In the menu bar, navigate to Window > TextMesh Pro > Sprite Impo... Read more

0
votes
Fixed

Localization package LocalizedString value isn't set when calling the Se...

Package: Localization Package

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Mar 31, 2020

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Version/s: 0.6.1-preview

How to reproduce:1. Open the attached project (case-1230444.zip) and open the SampleScene2. Select the GameObject3. Enter the Play M... Read more

0
votes
Fixed

Creation of AssetBundles containing shaders is non-deterministic (incons...

Package: Build Pipeline - Addressables

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Apr 09, 2020

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Version/s: 1.7.5

How to reproduce:1. Open tester-submitted project (AddressableGroupDeterminsim.zip)2. Open Addressables Groups window3. Add Assets/P... Read more

0
votes
Fixed

Crash on NVAPI_Thunk when importing of multiple Maya files finishes with...

DirectX12

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Mar 19, 2020

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Version/s: 2020.1, 2020.1.0b1, 2020.2

How to reproduce:1. Open project "Case_1228854" from the attached link2. In the Project Window open the folder "previs"3. Select all... Read more

0
votes
By Design

Huge Performance slowdown when using New Input System with Android and iOS

Package: Input System

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Mar 26, 2020

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Version/s: 1.1.0-preview.1

Steps to reproduce:1. Open and Build User-supplied project ("JoystickTest.zip")2. Move the Joystick and inspect the Profiler. Expect... Read more

0
votes
Fixed

[iOS] No fallback for Light Probe Proxy Volume for devices which do not ...

Mobile Graphics

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Apr 09, 2020

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Version/s: 2017.4, 2019.3.3f1, 2020.2

How to reproduce:1. Open the user-supplied project2. Build the "SampleScene" Scene for iOS3. Observe the gradient on the moving bloc... Read more

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