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0
votes
Duplicate

On iOS7 using dictation crashes app

iOS

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Sep 01, 2015

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Version/s: 5.1.2p3

To reproduce: 1) Download and open attached project 2) Build and run for iOS 3) Tap input field 4) Press the dictation button 5) No... Read more

0
votes
Fixed

[LocalServer] NetworkServer.RegisterHandler ignores local connection

Networking

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Sep 06, 2015

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Version/s: 5.2.0f2

Repro steps: 1) Open the project and test scene 2) Run and notice console window shows two messages (Instead of four) 3) Notice in t... Read more

1
votes
Won't Fix

[SceneView] pixelHeight returned after Repaint is increased by 2

Scene/Game View

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Sep 03, 2015

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Version/s: 5.1.3f1

Steps to reproduce: 1. Open attached project 2. Open scene "testBug" 3. Select Main Camera in hierarchy and notice that two differe... Read more

1
votes
By Design

Prefab name isn't updated in Assets window when its name is changed thro...

Assets Management

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Sep 05, 2015

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Version/s: 5.1.3f1

Steps to reproduce: 1. Open attached project "PrefabNameChangeBug.zip" 2. Open scene "repro" 3. Run it 4. Select "Capsule" prefab a... Read more

0
votes
Fixed

Impossible to change Animator parameter's values in Animator Window usin...

Animation Window

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Sep 08, 2015

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Version/s: 5.2.0f3

How to reproduce: 1. Open the attached project 1. Open Main scene 2. Open Animation Window 3. Select Player in hierarchy 4. Add Prop... Read more

0
votes
Not Reproducible

Crash when deallocating memory in DirectorManager

Director

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Sep 08, 2015

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Version/s: 5.3.0a2

To reproduce: 1. Open attached project 2. Open scene Viking village 3. Crash in MemoryManager::Deallocate (full stacktrace in editor... Read more

1
votes
Won't Fix

Configurable Joint Target Position & Target Velocity are Inverted

Physics

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Jun 03, 2015

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Version/s: 5.0.2f1

Steps to reproduce: 1. Create a Capsule and place a configurable joint on it. 2. In X,Y, and Z Drive, change the mode to Position an... Read more

1
votes
Won't Fix

A custom shader isn't displayed correctly. Shader is only displayed in b...

Shaders

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Sep 02, 2015

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Version/s: 5.1.2f1

Reproduction steps: 1. Open attached project 2. Open scene "MainScene" 3. The shader should look like a glitched out cube (screen sh... Read more

0
votes
Fixed

FBX Rotation issues

Asset Import

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Sep 07, 2015

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Version/s: 5.1.3f1

FBX Rotation issues with generated FBX files Read more

0
votes
By Design

Nav mesh generation does not consider colliders (without renderers)

AI

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Mar 12, 2012

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Version/s: 3.5.0f5

To reproduce: 1. Add a box object to any navmesh 2. Remove the renderer component off the box 3. Make the box Static 4. Bake Navigat... Read more

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