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On iOS7 using dictation crashes app
To reproduce: 1) Download and open attached project 2) Build and run for iOS 3) Tap input field 4) Press the dictation button 5) No... Read more
[LocalServer] NetworkServer.RegisterHandler ignores local connection
Repro steps: 1) Open the project and test scene 2) Run and notice console window shows two messages (Instead of four) 3) Notice in t... Read more
[SceneView] pixelHeight returned after Repaint is increased by 2
Steps to reproduce: 1. Open attached project 2. Open scene "testBug" 3. Select Main Camera in hierarchy and notice that two differe... Read more
Prefab name isn't updated in Assets window when its name is changed thro...
Steps to reproduce: 1. Open attached project "PrefabNameChangeBug.zip" 2. Open scene "repro" 3. Run it 4. Select "Capsule" prefab a... Read more
Impossible to change Animator parameter's values in Animator Window usin...
How to reproduce: 1. Open the attached project 1. Open Main scene 2. Open Animation Window 3. Select Player in hierarchy 4. Add Prop... Read more
Crash when deallocating memory in DirectorManager
To reproduce: 1. Open attached project 2. Open scene Viking village 3. Crash in MemoryManager::Deallocate (full stacktrace in editor... Read more
Configurable Joint Target Position & Target Velocity are Inverted
Steps to reproduce: 1. Create a Capsule and place a configurable joint on it. 2. In X,Y, and Z Drive, change the mode to Position an... Read more
A custom shader isn't displayed correctly. Shader is only displayed in b...
Reproduction steps: 1. Open attached project 2. Open scene "MainScene" 3. The shader should look like a glitched out cube (screen sh... Read more
FBX Rotation issues
FBX Rotation issues with generated FBX files Read more
Nav mesh generation does not consider colliders (without renderers)
To reproduce: 1. Add a box object to any navmesh 2. Remove the renderer component off the box 3. Make the box Static 4. Bake Navigat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The cursor moves into wrong place when renaming folder/asset
- Assertion error "(dx - width < padding) || (dy - height < padding)" when using Pack Preview
- [Memory Profiler] The EntryType.NativeAllocationSites_MemoryLabelIndex of snapshots only reports -1 or 0 instead of the MemLabel used for allocations made from any call site.
- [Vulkan] Artifacts appear in the Player when using Screen Space shadows with orthographic camera
- Errors OnGUIDepth changed & GUIUtility:ProcessEvent when opening Textures with Third Party App