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[VFX] Collision with SDF not correct and not robust
The block Collide with Signed Distance Field, can lead to some leaks with some SDFs (narrow, or hollow).It can be easily made more r... Read more
Package path of Roslyn Analyzers is incorrect when using Visual Studio C...
Steps to reproduce:1. Extract user attached archive "analyzers-package.zip"2. Open user attached project in "a-project.zip"3. In the... Read more
Crash when using "Screen.orientation" on iPad 4
How to reproduce:1. Open "My project.zip" project2. Build for iOS and deploy to the device3. In the app touch screen with two finger... Read more
Crash when building project for iOS and Xcode is renamed or not installed
How to reproduce:1. Open the user attached project2. Rename or delete the Xcode application3. Go to the Build Settings, choose iOS a... Read more
Windows fails to identify as Windows when building the project using IL2...
Reproduction steps:1. Open the attached project "1399596.zip"2. Press File > Build and run3. Observe the Text on the screen Expec... Read more
Shaders are rendered pink in the 'Battle Wizard Poly Art' package when a...
Reproduction steps:1. Add 'Battle Wizard Poly Art' package to 'My Assets'2. Create a new project from the '3D Sample Scene' template... Read more
MenuItem is not shown in the item list if the string contains symbols
How to reproduce:1. Open project "MenuItemBug.zip"2. Go to Menu > Foo3. Observe the results Expected result: There are two MenuIt... Read more
[HD RP] Motion Blur isn't applied to Alembic models when Camera doesn't ...
How to reproduce:1. Open the user's attached "MotionBlur_HDRP" project2. Enter the Play Mode in the "ExampleShot" Scene3. Observe th... Read more
UI Images with UI/Unlit/Transparent and URP/2D/Sprite-Lit-Default materi...
How to reproduce:1. Open the user's attached “Bug Project.zip” project2. Open the “SampleScene” Scene3. Build and Run Expected resul... Read more
SystemInfo.operatingSystem shows different Windows build version than Ed...
How to reproduce:1. Open the attached project "OperatingSystemCase.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObject with Skinned Mesh Renderer becomes not selectable in Scene when Skinned Mesh Renderer Component is Reset
- Tool Tips are not redrawn or corrected when Cursor changes location over UI after scrolling
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one