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“NullReferenceException” is thrown and behavior graph is unusable when a...
How to reproduce:1. Open the attached “IN-107935_minimal.zip” project2. Open the “Worker BT” behavior graph3. Right click in the beh... Read more
[iOS] PropertyInfo incorrect for objects serialised to JSON
Steps to reproduce:1) Open the project attached by me.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Op... Read more
[UI] The Binding option "touch [Touchscreen]" does not work.
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/332 When using UI, the "touch [Touchscreen]" binding option do... Read more
Particles with Standard surface shader change opacity when observing it ...
To reproduce:1. Open any project2. Create particle system with Standard Surface shader or any particle shaders (except Unlit) for Li... Read more
[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...
To reproduce:1. Open attached project2. Open TestScene3. Notice that the game view goes "crazy" Read more
[Regression] Unable to find OVRPlugin thrown in logcat even when plugin ...
How to reproduce:1. Open user attached project2. Add device's osig3. Build on device with Oculus support Expected result: App launch... Read more
Flickering black pixels in the Game View when Volumetric Clouds with Loc...
Reproduction steps: Open the attached project Open the “/Assets/OutdoorsScene.unity” Scene Enter the Play Mode Observe the Game View... Read more
Bug displaying wireframe on SceneView with Stencil Greater, Less and Not...
How to reproduce: 1. Open attached project2. Open scene testScene.unity3. In the Scene view change the view type from Shaded to Wire... Read more
Reserialize asset in text mode doesn't work if ScriptableObject has suba...
To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more
[UI Builder] Double-clicking an element name in the hierarchy causes a r...
Steps to reproduce: 1. Open UI Builder. Add some elements 2. Double click an element in the hierarchy. 3. Click another element to c... Read more
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