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Local Package project files are generated incorrectly when the Package i...
How to reproduce:1. Open the project in the attached folder (RelativePackageTest.zip)2. In the Project view, go to Packages/Graphics... Read more
Order in Layer doesn't effect UI Document button when it is stacked on C...
How to reproduce:1. Open the attached project "OrderRepro.zip"2. Open "SampleScene"3. Enter Play mode4. Press the button from "UIDoc... Read more
[URP][Android][OpenGL] Transparent object can be seen through the Terrai...
Reproduction steps:1. Open the attached project "IssueOpenGL.zip"2. In the Editor go to Edit > Project Settings > Player3. In ... Read more
NullReferenceException when clicking "Toggle All" on the transform mask ...
Reproduction steps:1. Open the attached "1369846.zip" project2. Select the "Grdn_Rftp_TurnWalk.fbx" asset3. In the Inspector window ... Read more
Unity test-framework does not set BuildTargetGroup when debugger is atta...
How to reproduce:1. Open project "UTFNotSettingBuildTargetGroup.zip"2. Open TestPlayerBuildModifier in the script editor (Assets>... Read more
Part of the large image is prematurely masked if using the RectMask2D
How to reproduce:1. Open project "RectMaskScrollBug2019.zip"2. Go to the Build Settings (File>Build Settings)3. Choose iOS and bu... Read more
The Scene window is stuttering when panning the view with the Middle Mou...
How to reproduce:1. Open project "hmi_graphics_sandbox.zip"2. In the Scene window press the middle mouse button and move around Expe... Read more
Loading GameObject with AnimationClips via from built AssetBundle causes...
Reproduction steps:1. Open the user's attached project2. Make a development build3. Run the build and choose LoadSceneAsync4. Take a... Read more
Particle System trail becomes longer after time progression
Reproduction steps:1. Open user's the attached project2. Select Game View and start the Game3. Press "A" Expected results: Particle ... Read more
[Android] [Shader System] FPS drop on some Android devices caused by sha...
How to reproduce:1. Open the attached user's project 'weilaicheng_2019_4.zip'2. Build And Run on Android3. After 15 seconds observe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects