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[Crash] [OpenGLES3] Shader compile errors and duplicate struct defines
To reproduce: 1. Open attached project "2018.1.9f2.zip" 2. Set Graphics API to OpenGLES3 3. Open "test.unity" scene 4. Open "testsha... Read more
Terrain's texture is black after reopening the project when terrain has ...
Steps to reproduce: 1. Download 1107118_repro.zip and open "test" scene 2. On the first time opening the project terrain's texture a... Read more
[Improved Prefabs] After building a Player opening Prefab Mode fails wit...
Steps: 1. Open the project in 2018.3 b12 2. Double click on each prefab in the Prefabs folder to confirm they all work 3. Close the ... Read more
Shortcut Manager - An assertion failure occurs when entering a user prof...
If you start creating a new shortcut user profile, enter a name with two or more spaces at the beginning and then close the modal wi... Read more
Shortcut Manager - Shortcuts disappear when scrolling through bindings list
If you view a category in Shortcut Manager that is scrollable and scroll down, the entries in the Shortcut column will disappear. 1... Read more
Shortcut Manager - No Category is highlighted when the window is opened
Upon opening the Shortcut Manager window, no category is highlighted. 1. Install Unity 2. Open Unity 3. Create a new project with a... Read more
Unity Crashes if the VFX Graph Package is removed while VFX Graph stuff ...
A crash occurs if a particular workflow occurs with VFX Graph. Judging from the call stack this seems to be a VFX Graph bug, though ... Read more
The crash reporter does not start when this crash happens
This issue was reproduced in 2019.1.0a11, on Windows. To reproduce this: 1. Download the project from: https://oc.unity3d.com/inde... Read more
Cinemachine - Unable to add Cinemachine Collider Component
If the collider component is removed from the Clearshot camera you are unable to add it back using "Add Component". Steps to repr... Read more
Script with the [AddComponentMenu] flag remains in the 'Add Component' c...
How to reproduce: 1. Open tester-submitted project (AddComponentMenu) 2. Select any GameObject 3. Select 'Add Component' and notice ... Read more
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