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[PackMan] Installed packages with dependencies doesn't show dependent pa...
Steps to reproduce: 1) Open Unity Hub and create a new 3D project2) Open Package Manager and Install Lightweight RP (5.2.1)After Ins... Read more
[HDRP]Disabling the camera object does not clear the game view until ano...
Steps to reproduce:1. Create a new project2. Import HDRP package3. Create a new HDRP asset and set it to be used in Graphics Setting... Read more
Editor freezes for couple of seconds when using LoadSceneAsync
Steps to reproduce:1. Open users attached project2. Open "SampleScene"3. Press Play4. Press space to initiate loading of the "Test" ... Read more
Lights not rendered correctly on Samsung S6 Edge device on Vulkan
Steps to reproduce:1. Open attached project2. Open "Lights" scene and build for android3. Observe lights behaving incorrectly, almos... Read more
[iOS][LWRP] GPU Crash when launching the template LWRP project on certai...
To reproduce:1. Using Unity Hub create a new project using LWRP template2. Switch platform to iOS3. Build and run SampleScene Expect... Read more
[iOS][Android][.NET 4.x][IL2CPP] Program crashes when creating a Thread ...
To reproduce: 1. Download attached project "ThreadStackSizeCrashTestBed.zip" and open in Unity2. Open "start" scene3. Set Scripting ... Read more
Using range serialized field will not update the inspector correctly.
Steps to reproduce- Open the attached project in 2018.3.0f1- Select the cube object- Open the script CubeMovement- Change [Range(0f,... Read more
[Improved Prefab] Removed component doesn't disappear completely from th...
The removed component doesn't disappear completely from the Prefab Instance even after Applying changes to Base also MissingReferenc... Read more
In mesh mode, particles do not emmit the last assigned mesh of the list
Fixed in 2018.2.15f1 Read more
Not all shadows are rendered with Shadows.RenderShadowMap when GameObjec...
How to reproduce:1. Open the attached project2. Open "Instancing Bug" scene3. Enter the Play Mode4. Select "Instances B" in the Hier... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window