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[API] Setting the lightmap manually during playmode does not work outsid...
Setting the lightmapping settings to use a certain lightmap and the renderers to use the lightmapping data has no effect outside the... Read more
[iOS] App crashes with SIGABRT during launch with IL2CPP
To reproduce: 1) Download and open project2) Build and run for iOS3) Notice crash Reproduced on 5.0.0f1 and 4.6.2p2 using iPhone6+ (... Read more
[DrawGizmo(UnityEditor.GizmoType.Selected)] draws all the time, regardle...
To reproduce:1. Open attached project2. There is GizmoTest script in assets folder, that should draw gizmo when Light is selected3. ... Read more
[Undo] Changing color gradient in Particle System ignores Undo
To reproduce:1. Create new project2. Add Particle system3. Try changing the "Color over Lifetime" or "Color by Speed" and then try t... Read more
[Undo] Undoing action doesn't affect Size field in Size by Speed
To reproduce:1. Create new project2. Add Particle system3. Select Size By Speed in inspector4. Select Size field and make some chang... Read more
IL2CPP: 3D array access generates code which segfaults on iOS
The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more
'skinWidth' member of CharacterController should be exposed
The 'skinWidth' variable can't be modified with a script. Every other value which can be modified in the inspector can be modified i... Read more
[Lighting] Failed executing external process for 'Bake Indirect' job. Ex...
After trying to lightbake a very small scene with resolution of 80 the editor throws 2 errors and doesn't complete the bake: Failed ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled