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USS transitions get stuck when Pointer Behavior is set to "Single unifie...
How to reproduce:1. Open the attached project ("UIToolkit Bug.zip")2. Build And Run the Scene "test" on a touch-enabled device3. Tap... Read more
LineRenderer is not drawn if the length is 0.003162 or less
How to reproduce:1. Open the project "LineRendererReport.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. In the ... Read more
[UIR] Batches and Verts increase when hovering over buttons
Reproduction steps:1. Open the user's attached project "Bug report.zip"2. Open Assets > Scenes > test3. Enter play mode4. Open... Read more
[TextMeshPro] Text GameObject isn't being rendered when using a CJK Font...
How to reproduce:1. Open the attached project "repro"2. Open the Scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hier... Read more
Asset keeps glitching in the Scene when being dragged from Project tab a...
How to reproduce:1. Create new project2. Create any 3D object in Scene3. Make it a prefab, by dragging from Hierarchy to Project tab... Read more
Main menu custom menu items gets merged together when project is started...
How to reproduce:1. Open the attached project "ToolsRepros.zip"2. Open custom main menu item called "Tools"3. Notice that there are ... Read more
[HDRP][URP] Terrain's material property TreeInstanceColor is only set th...
Reproduction steps:1. Download and open the attached "TerrainTreeColor.zip" project2. Open the "TreeInstanceColor" scene3. In the Hi... Read more
[Performance] Possible preformance regression between 2021.1 and 2021.2
Reimport of one Material or .txt file when big scene is opened takes twice more time in 2021.2.beta than in 2021.1.f Import time for... Read more
[Linux][Denoising] Unity crashes due to running out of memory when bakin...
Reproduction steps:1. Download and open the attached project: "AC_Hydrocarbons.zip"2. Go to Window > Rendering > Lighting3. Pr... Read more
[WebGL] Build fails to launch due to Runtime errors
How to reproduce:1. create new project2. add Sample Scene to build3. Build&Run4. Notice it runs5. add a cube to your scene6. Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used