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[Android] Gradle build failure when file names contain single quotes
Reproduction steps:1. Open the user's attached project "DnDHelper.zip"2. Create a text file with a name "Devil's tongue"3. Import th... Read more
Closing the Editor while scripts are being created results in a crash
How to reproduce:1. Create a new project and open it2. Make sure you have the "Create New C# script" shortcut set in the shortcut ma... Read more
[IMGUI] Scene View Menus open on clicking Console Window Menus while Sce...
While moving around in the Scene View using Arrow keys, clicking anywhere on the Console Window Menu Panel opens up corresponding Sc... Read more
[macOS] Assets cannot be saved if the project name contains certain Unic...
How to reproduce:1. Create a new Unity project with a non-ASCII character in its name(e.g. New Unity Projectś)2. Attempt to use the ... Read more
[HDRP] CommandBuffer.CopyTexture results in white RenderTexture when Ren...
How to reproduce:1. Open the attached '1229053.zip' project2. Open 'samplescene' Scene3. Enter Play Mode4. Select 'Copy Texture' Gam... Read more
Passing a folder to AssetDatabase.ImportAsset() with ImportAssetOptions....
Steps to reproduce:1. Open the attached project (case_1230194.zip)2. In the menu bar under "Test", select "Import"3. Open the Consol... Read more
Mesh Collider Cooking Options does not reset to default without re-addin...
How to reproduce:1. Open the attached project "1229712 - 2019.3.6f1.zip"2. Open the "Test" Scene3. Uncheck one of the Cooking Option... Read more
A scene, with a prefab which has Vertical Layout Group and a child with ...
How to reproduce:1. Open attached project "ContextSizeFitterBug.zip"2. Open either scene "SampleScene" or "SampleSceneFixed"3. Obser... Read more
[Cinemachine] Links to docs, changelog, and licenses open in local code ...
Links for docs, changelog, and licenses in the package description window is opening in the local editor rather than "Web Browser" f... Read more
Shader fails to compile when Shader header uses non english alphabet cha...
Steps to reproduce:1. Open User-supplied project2. Inspect the material Expected: its shader fails to compile.Actual: its shader com... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets