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IL2CPP build fails when project includes System.Drawing.Common.dll
How to reproduce:1. Open the attached “SystemDrawingBug.zip” project2. Build with IL2CPP Scripting Backend Expected result: Build is... Read more
[Android] Build throws an exception when changing Target Architecture fr...
Reproduction steps:1. Open the attached project "objectException" and open "SampleScene"2. Change the platform to Android and Script... Read more
Particles flicker when using GPU Instancing
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to the Game view and press the Play button... Read more
[Input System] Input system stops working when a new Scene is loaded
How to reproduce:1. Open the user's attached "Match3Test.zip" project2. Open the "Menu" Scene3. Enter the Play Mode4. In the Game vi... Read more
BuildPipeline.isBuildingPlayer not set to true when building Addressables
How to reproduce:1. Open the attached project "LegacyToolbar.zip"2. Open "SampleScene" Scene3. Enter Play mode4. Open the Console wi... Read more
VFXCommon.hlsl shader errors on creating VFX graph
Steps to reproduce:1. Create a new URP project or open an existing one2. Install Visual Effect Graph package3. Create a new VFX grap... Read more
[URP][Mobile][GLES] Player view rendering is duplicated in a grid on Mob...
Reproduction steps:1. Open attached project and scene "New_Lobby"2. In Build Settings window, Build and Run for Android3. In Editor,... Read more
[UWP] BuildFailedException is thrown when building into UWP
Reproduction steps:1. Open project "Unity Sample Application.zip"2. Open Build Settings window from File > Build Settings3. Set t... Read more
Unity Editor crashes in Play Mode when hosting an online session
How to reproduce:1. Open the user attached project2. Go to the "Start Menu" scene3. In the top drop-bar go to ParrelSync > Clones... Read more
[URP] Errors are spammed after entering Play mode in SunFlare scene and ...
Steps to reproduce:1. Open the attached project2. Open "SunFlare" scene3. Enter and exit Play mode4. Go through the folders and asse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation