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Properties in the Animation tab of the model’s Import setting are not sa...
How to reproduce:1. Open user's project2. Select "Walking Forward" Animation found in Assets->_InputTest->Entity->Animation... Read more
[HDRP][VR] Alchemy Lab example scene crashes on entering play mode
Repro steps:1. Open attached project2. Switch build target to Android3. Enter Play Mode4. Close and reopen the project a few times i... Read more
Custom Editor Window Object loses parameters after upgrading a project f...
This bug was encountered using a popular Asset Store tool called Fungus. It's a sort of visual scripting tool for dialogues and ques... Read more
[WebGL] [URP] Large memory allocations on builds when many objects are v...
Reproduction steps:1. Open the attached project ("case_1225254-TonsOfObjects.zip")2. Change the build target to WebGL3. Make a WebGL... Read more
Performance regression in UnityLinker.exe when building to UWP
How to reproduce:1. Create a new project -> import the attached Assets2. Build for UWP Reproducible with: 2020.1.0a17, 2020.1.0b3... Read more
[Postprocessing ] HDRP postprocessing sample conflicts with Unity Postpr...
The postprocessing sample under HDRP package conflicts with PostProcessing unity package in package manager. Refer the attached scre... Read more
Inaccurate Physics behaviour after reloading scene
How to reproduce:1. Open attached Unity project2. Play ScaleCapsule scene3. Notice falling wall of crates. If the wall doesn't fall,... Read more
[Animation] InvalidOperationException thrown on performing undo over a p...
On performing undo operation over a prefab which has animation keyframes recorded using an animation window docked in the editor cau... Read more
Game view with Custom Layout doesn't fill whole area when UI scaling set...
Reproduction steps:1. Open the attached project "Test 2019.3 layout.zip"2. Switch between the "Bad" and the "Good" Layout in the top... Read more
[Profile Analyzer] Profiler tries to show frames that it does not have r...
How to reproduce:1. Open attached project "ProfilerAnalyzerFrameSelect.zip"2. Open Profiler window3. Enter Play mode (to gather some... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets