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Rebake on change of parent of static geometry
BY DESIGN:This happens because the transform changes when the parent changes. It is not by much but it is different. Before:[0x00000... Read more
[Canvas][OSX] Crash when applying changes to prefab after removing Canva...
To reproduce:1. Add panel to scene2. Drag canvas to project window to make prefab3. Select panel in hierarchy4. Add Canvas component... Read more
[VSToolsImport] Crash when importing Visual Studio 2013 Tools for Unity ...
Steps to reproduce: 1. Create new Unity project2. Download the 'Visual Studio 2013 Tools for Unity' package ( https://visualstudioga... Read more
[Deffered][SSAO] A combination of legacy deffered, Screen Space Ambient ...
Steps to reproduce:1. Download attached project or create a new one:2. Use legacy deffered rendering3. Apply Screen Space Ambient Oc... Read more
Transitons from Entry Node Inspector does not show anything
To reproduce:1. Select a transition going out from the Entry node2. Inspect the InspectorExpected result: The information of the tra... Read more
[2D][Effector] If an object is spawned inside a platform effector it get...
To reproduce:1. Open attached project2. Open scene manStuck. It has a circleCollider2D with a one-way platform effector. There is al... Read more
[2D][Effector] Disabled platform effector still works
To reproduce:1. Open attached project2. Open PlatformEffector scene3. Notice that the platform effectors have been all disabled and ... Read more
Editor freezes when instantiating a component placed on the same game ob...
To reproduce:1. Add audio source to scene2. Add attached script to audio source3. Drag Audio source object to Source field on Audio ... Read more
Material color doesn't change through script after removing animator dur...
To reproduce:1. Open attached project2. Open dwd scene3. Press play4. Press "delete the animator", animation will stop5. Press "chan... Read more
UnityEngine.UI.dll is in timestamps but is not known in guidmapper...
Error message shown on first open of attached project: Asset 'C:/Program Files (x86)/Unity/Editor/Data/UnityExtensions/Unity/GUISyst... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types