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Scene's window right top corner gizmo isn't visible
Steps to reproduce:1. Create a new project2. Check scene window right corner Expected results: Scene gizmo is visibleActual results:... Read more
[WebGL]VideoPlayer Rendering stops when setting FilterMode of a texture ...
How to reproduce:1. Open the attached Project "webgl-video-atlas" and load Scene "SampleScene"2. Build and Run the Project on WebGL3... Read more
Animation Transtions break the Aniamtor Controller at runtime
Reproduction steps:1. Open the attached project2. Open scene "Test"3. Play4. Open the Animator tab5. Select "GameObject" in the hier... Read more
[Android] Touch input is not recognized when pressing a button in the Pl...
Reproduction steps:1. Open the attached user’s “ASDQWE” project2. Build and run the Player (File > Build And Run)3. In the Player... Read more
[ScrollRect/ScrollBar] UI ScrollRect/Bar does not work properly when Can...
To reproduce:1) Open attached project and scene in it2) Make sure Canvas Plane Distance is something extremely small - 0.0000001, ep... Read more
Shader warnings in 'lightlistbuild' are thrown after creating 3D HDRP te...
{}Reproduction steps{}: Create a new template project "3D Sample Scene (HDRP)" or "3D (HDRP)" {}Expected result{}: No errors or warn... Read more
Batching ignores flipped objects
To reproduce the bug please follow the steps1. Open "Test" project2. Open "scene" scene3. Play sceneTake a look at "Flipped Parent" ... Read more
The height of grand child is not correctly computed when mixing differen...
Steps to reproduce: Create a UI document Open it in the UI Builder Select the root element in the Hierarchy pane In the inspector, c... Read more
Assemblies not installed shouldn't appear in the Assembly list.
In the VisualScripting Preference window, we've hardcoded some assemblies that can be relevant for the users to use. Some assemblies... Read more
[iOS] Background thread runs a few times slower when “application.target...
How to reproduce:1. Build And Run the attached “project.zip” project on iOS device2. Observe the logs Expected result: The logged ti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
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