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0
votes
By Design

HDRP Refraction flickers when using the Temporal Anti-aliasing (TAA)

Package: Scriptable Render Pipeline HD

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Feb 16, 2022

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Version/s: 14.0.0

How to reproduce:1. Open the user's attached project "Refraction Flickering.zip"2. Open the "OutdoorsScene" Scene3. Select the "Main... Read more

0
votes
By Design

[UI Builder] Game view resolution changes to 640x480 when the UI Builder...

Package: UI Builder

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Jan 21, 2022

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Version/s: Build-in

Reproduction steps:1. Open the user's attached project2. Open Assets > UI > UXML_Title3. Dock the UI Builder tab next to the S... Read more

0
votes
Not Reproducible

Upgrading from 2021.2 to 2022.1 (using AssetDatabase.ForceReserializeAss...

Progressive Lightmapper

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Feb 24, 2022

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Version/s:

Steps to reproduce: 1. Open the attached reproduction project2. Select the Repro/Reserialize Assets menu option Read more

0
votes
Fixed

Missing progress bar when compiling AOV shaders for Recording

Shader System

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Feb 15, 2022

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Version/s: 2020.3, 2021.2, 2021.2.10f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "2021.2.10f1_hdrp2.zip"2. Open Assets > Scenes > SampleScene.unity3. Open Window... Read more

1
votes
Fixed

MouseCursor is not being changed if using "EvenType.KeyDown"

uGUI

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Jan 18, 2022

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Version/s: 2022.1.0a3, 2022.1.0b3, 2022.2

How to reproduce:1. Open project "TestCursorProject.zip"2. Focus the "TestEditorWindow" window3. Press any key4. Observe the cursor ... Read more

1
votes
Duplicate

Game view displays a gray screen when Cameras use different Renderers (2...

Package: Scriptable Render Pipeline Universal

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Dec 12, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project ("1388104_repro.zip")2. Open "SampleScene" Scene3. Enter Play Mode and observe the Gam... Read more

0
votes
Fixed

RenderTexture does not repaint Material when Camera view changes

Package: Scriptable Render Pipeline Universal

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Jan 16, 2022

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Version/s: 2022.1.0b1, 2022.1.0b3, 2022.2

How to reproduce:1. Open the user's attached project2. Open scene Scenes/RenderTest3. In the Project window, under the Assets folder... Read more

0
votes
Fixed

[Android][IL2CPP] SendTimeout returns incorrect values when project is b...

IL2CPP

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Feb 15, 2022

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Version/s: 2019.4, 2019.4.34f1c1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached "1403251_Repro.zip" project2. Build and Run the "ScampleScene" on an Android device3. In the a... Read more

0
votes
Won't Fix

Error "cannot convert from <..>.RenderTargetHandle to <..>.RTHandle" app...

Package: Scriptable Render Pipeline Universal

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Dec 09, 2021

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Version/s: 13.1.3

Full title: Error "cannot convert from 'UnityEngine.Rendering.Universal.RenderTargetHandle' to 'UnityEngine.Rendering.RTHandle'" app... Read more

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