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0
votes
Duplicate

[SPS] Deferred rendering player with SPS crashes on exit

VR

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Jul 27, 2016

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Version/s: 5.4.0f3

This is a consistent crash upon player exit when single-pass stereo and deferred rendering are used. Read more

0
votes
Won't Fix

Mesh property doesn’t throw a tooltip when hovered over in the Inspector...

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Apr 02, 2025

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Version/s: 2021.3.50f1, 2022.3.60f1, 6000.0.45f1, 6000.1.0b12, 6000.2.0a8

Steps to reproduce:1. Create a new Unity project2. Create and select Cube GameObject in the Hierarchy window3. In Inspector window, ... Read more

0
votes
Fixed

ESC, Return and Caps Lock keys are barely visible in the shortcut manage...

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Feb 27, 2023

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Version/s: 2020.3.45f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b6, 2023.2.0a4

How to reproduce: 1. Open shortcut manager window2. Observe the Caps Lock key Expected result: Caps Lock is readableActual result: C... Read more

1
votes
Fixed

Editor crashes on "AssetBundleLoadFromAsyncOperation::Perform" when acce...

Package: Build Pipeline - Addressables

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Nov 09, 2021

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Version/s: 1.19.11

Reproduction steps:1. Open the user's attached project2. Open RW/Scenes/Fire Range Scene3. Enter the Play Mode Expected result: The ... Read more

1
votes
Won't Fix

[Multiplayer] We can't use Start method in classes derived from NetworkL...

Networking

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Apr 14, 2017

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Version/s: 5.5.3f1

Original NetworkLobbyPlayer class uses Start method itself: public void Start(){DontDestroyOnLoad(gameObject);} So, when you try to ... Read more

3
votes
Duplicate

[ShaderCompiler] Shader files that include .cginc files don't record the...

Shaders

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Mar 31, 2015

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Version/s: 5.0.0p3

Reproduction steps:1. Open the attached project "ShaderDependenciesBug"2. Go to Assets/Marmoset/Shader/Terrain3. Right click "Marmos... Read more

0
votes
Fixed

[VFX Graph] Exposed SG Keyword property display their ref name in UPPERCASE

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Apr 24, 2025

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Version/s: 6000.2.0a10, 6000.3.0a1, 7000.0.0a1

Steps to reproduce: Create a SG with VFX Target Create an Exposed Keyword and give it a name Assign the SGto a VFX graph output. Act... Read more

0
votes
Fixed

Inspector window flickers when Tag or Layer of a Prefab is changed

Scene Management

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Apr 23, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a9

When a prefab of a gameobject is created and its Tag or Layer is changed then Inspector window flickers, Refer attached video Steps ... Read more

0
votes
Fixed

Mesh distortions during animation if "Optimize Game Objects" is selected

Animation

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Feb 09, 2017

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Version/s: 5.5.0f3

1. Download user attached assets2. Put them in an empty project3. Select 'Skill_3_3'.anim and assign 'LingHou_V2_rig' model to it4. ... Read more

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