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"Entering Playmode with Reload Domain disabled" log appears when Configu...
How to reproduce:1. Create a new project2. Edit > Project Settings > Editor3. Enable "Enter Play Mode Options (Experimental)4.... Read more
[Editor] After Building and attempting to build again, the editor build ...
[Editor] After Building and attempting to build again, the editor build location will be incorrect Read more
[UWP] Text Mesh Pro Input Field wasCanceled callback doesn't work when c...
Reproduction steps:1. Open “SampleScene” in the “new project.zip”2. In Build Settings select “Universal Windows Platform” and build ... Read more
[iOS] XCode always fails to build for iOS8 with any project
[iOS] XCode always fails to build for iOS8 with any project Steps to reproduce:1. Create a New project2. Build for iOS3. Build XCode... Read more
[Shuriken] Nested subemitter does not emit bursts when simulating in edi...
Steps to reproduce: 1. Download and import attached project. (Nestedsubemitters.zip)2. Open scene: test23. Simulate particle system ... Read more
[ShaderCompiler] Shader files that include .cginc files don't record the...
Reproduction steps:1. Open the attached project "ShaderDependenciesBug"2. Go to Assets/Marmoset/Shader/Terrain3. Right click "Marmos... Read more
Outdated warning message when importing .sbsar file
How to reproduce:1. Open any project2. Put the attached “SubstanceArchiveFile.sbsar” file into the asset folder3. Observe the result... Read more
Setting a shared blackboard variable during runtime keeps the value when...
Steps to reproduce: Download and open the attached project "Behavior Shared Variable Issue.zip" Open "scene" Enter play mode Observe... Read more
Reflection Probes are not being released when loading another Scene
How to reproduce:1. Open the user's attached project "ReflectionProbeTest-2021.zip"2. Open Assets/ReflectionProbeTest/Scenes/main.un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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