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SSGI is enabled in the default "Balanced" HDRP Asset when it's not even ...
How to reproduce:1. Open a new "3D Sample Scene (HDRP)" project2. Select the "Assets -> Settings -> HDRP Balanced" Asset in th... Read more
Colors of the Memory Usage Overview Memory Bars get mismatched after cha...
How to reproduce1. Open the attached "PROF-1954" project2. Open the "Window -> Analysis -> Memory Profiler" window from the me... Read more
Enclosed space is not dark inside when Visual Environment component is e...
Reproduction steps:1. Open the attached project2. Open the 'Bugreport' Scene3. In the Scene view go inside the 'Clay room - diffuse ... Read more
[Vulkan] Resizing Game and Scene Views next to each other throw Vulkan V...
How to reproduce:1. Open Unity Editor2. Make sure you're using Vulkan3. Dock Scene and Game View side by side in the Editor4. Resize... Read more
[DOTS] Low Hybrid Renderer/Physics Job performance when using Unity 2020...
How to reproduce:1. Open the attached "1385608_Repro.zip" project2. Open the Scene "SampleScene"3. Open the Profiler (Window->Ana... Read more
Sprite Texture gets unassigned when entering Play Mode
How to reproduce:1. Open the attached "1387808.zip" project2. Open the "StartupScene" Scene3. Select the "_GameController" GameObjec... Read more
[Memory Profiler] Table view totals display '?' until selecting them whe...
How to reproduce:1. Open the attached "case_1401544" project2. Open the "Window -> Analysis -> Memory Profiler" window from th... Read more
[VFX/URP] Standalone OGL doesn't render particles
- Create URP project- Switch Graphics API to OGL- Add package VFX- Add VisualEffect in a scene- Obseve the rendering of VFX in edito... Read more
[Memory Profiler] Location of the Snapshot A Memory Bars are slightly mo...
How to reproduce:1. Open the user's attached "case_1401543" project2. Open the "Window -> Analysis -> Memory Profiler" window ... Read more
[UI Builder] errors when adding custom font reference to themed styleshe...
Reproduction steps:1. Open the user's project2. Open UI Builder (Window > UI Toolkit > UI Builder) Expected result: no errorsA... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node