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WorldAnchors behave unstable at great distances away from anchor point
World Anchors are not stable when observed from great distance away REPRO STEPS- load most recent attached project (The original pro... Read more
[Mobile] Bundle identifier is reset to the default when upgrading the pr...
How to reproduce:1. Open the attached ios_bundleid_bug.zip project2. Inspect the Player Settings/iOS/Identification/Bundle identifie... Read more
References to ScriptableObject are lost when ScriptableObject is duplicated
Steps:1. Open attached project2. Select "Scriptable" ScriptableObject asset==> It has two references to other ScriptableObject (R... Read more
[IMGUI] MaskField & StaticFlags multi-edit control behavior should be im...
Step to reproduce:- Setup two gameObject (go1 and go2) with a component using MaskField. Be sure the MaskField could have 3 or more ... Read more
UIBehaviour.OnRectTransformDimensionsChange() is called before Awake()
Steps to reproduce:1. Open user's attached project "UnityBugOnRectTransformDimensionsChange.zip"2. Open "SampleScene"3. Enter Play m... Read more
2D Object jittering and transforms aren't equal to mouse position when r...
Reproduction steps:1. Open the attached project "test skin.zip"2. In the Project window under "Scenes/Levels" open "New Scene 1"3. I... Read more
Console log icons are blurry when the display resolution is set to 125%
How to reproduce:1. Open the attached 'Icons125Scaling.zip' project2. In the Editor select 'Log' > 'Log'3. Set the display scalin... Read more
[Recorder] Image Sequence Recorder flips images upside down when Source ...
How to reproduce:1. Open the attached project "1225811 - 2020.2.zip"2. Open the "SampleScene" Scene3. Select "Cube (with Timeline)" ... Read more
[CineMachine] camera produce different result in Edit/Play mode when Tim...
How to reproduce:1. Open attached project "CinemachineStripped.zip" and scene "SampleScene"2. In Hierarchy window, select "CM vcam1"... Read more
Profile Analyzer - Using right click "Remove from Included Filters" also...
How to reproduce:1. Create a new Unity project2. Import the Profile Analyzer package3. Using the Unity Profiler record some frames o... Read more
All about bugs
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