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[Stripping] Xcode crashes when building to iOS with Strip Assemblies
Xcode crashes when building to iOS with Strip Assemblies. WORKAROUND: you have to add static fields so that certain classes wouldn't... Read more
GI options: "baked skylight" slightly misleading name
-e: the "baked skylight" can be set to realtime making it not baked anymore. maybe just call it "Skylight" -repro:--open project--op... Read more
Baking: JobProcess.exe could be more descriptive
-e: when Unity starts jobs to bake some lights the processes are called "JobProcess". Would be nice if they could be called UnityJob... Read more
AOT fails if Resources.LoadAsync<T>() is used
AOT cross compilation error is thrown if Resources.LoadAsync() is used as generic Read more
Web player section should be called "Web Player" and not "Web"
-e: the platform is called "Web Player" and not "Web" especially considering we now also have "WebGL" -repro:--go to http://docs.uni... Read more
Asset Server doesn't work on OSX Yosemite
To Reproduce: 1. Type 'sudo /Library/StartupItems/UnityAssetServer/UnityAssetServer start' in terminal. 2. Notice that there is no '... Read more
Project Browser doesn't return an empty prefab when making t:Prefab search
- Create an empty prefab- Create a prefab with e.g. a cube- In Project Browser either click "All Prefabs" Favourites or search for "... Read more
Point light shows a visible white quad billboard if placed front of a sh...
To reproduce:1. Open attached project2. Open Test scene3. Notice that Point light doesn't work correctly if placed in front of a sha... Read more
All about bugs
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Latest issues
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