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VolumeComponent allocates memory every frame in Standalone builds.
Expected:VolumeManager should not allocate memory everyframe. Result:VolumeParameter.GetHashCode allocs memory. Issue only reproduce... Read more
[HDRP] Several debug modes no longer compile on Mac
1) Open any HDRP project on mac2) Enable Albedo debug mode int HDRP debug->Common Material Property->Albedo Result: Shader nev... Read more
Ctrl+Insert (copy) and Shift+Insert (paste) shortcuts do not work with t...
How to reproduce:1. Open attached project (1226349.zip)2. Enter Play Mode3. In the Game window, there should be an Input Field, sele... Read more
Cannot create a new Unity project in a shared network folder with r/w ac...
Reproduction steps:1. Set up a shared folder on a device in a local network with read/write access2. Connect to that folder using an... Read more
"<multi>" string appears in the "Aniso Level" slider's value input field...
How to reproduce:1. Open the attached project (1226069.zip)2. In the Project window go to the Textures directory and select all text... Read more
Asmdef Inspector incorrect behaviour
Reproduction steps:1. Open attached project "TexTileTest.CopyDXT.2019.3.zip"2. Click on the Scripts/DXT/DXTTools.asmdef in the proje... Read more
[GPU PLM][OSX] Baking Terrain with Progressive GPU causes a crash in Ope...
How to reproduce:1. Open user-submitted project (OpenCL_Crash.zip)2. Open the SampleScene3. Make sure the Lightmapper is set to Prog... Read more
[AIPlanner] Traits FieldValue default values are not reset after updatin...
How to reproduce:1. Open attached project "2019.3.4f1-788974.zip"2. Open "TraitDefinition.asset" file with notepad3. In Project wind... Read more
API Updater pops up and internal recursion is detected when non-invocabl...
How to reproduce:1. Download the tester-attached script(NewBehaviourScript.cs)2. Create a new Unity project3. Import the script Expe... Read more
Renamed or duplicated native format asset contains old asset's name till...
Steps (Renaming):1. Create ScriptableObject asset ("Scriptable.asset")2. Rename it to "Test" (Do not save project)3. Go to File Syst... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions