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0
votes
Fixed

[DX11] Water reflections disappear when a GameObject with Default-Materi...

Graphics Device Features

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Sep 10, 2021

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Version/s: 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (MaterialReflectionTest.zip)2. Open scene Assets/Scenes/WorldGeneration3. Press the Pl... Read more

0
votes
By Design

[UIToolkit] OnPointerDown is not called after clicking child TextField

Package: UI Toolkit

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Sep 13, 2021

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Version/s: 1.0.0-preview.17

Reproduction steps:1. Open the user's attached "UIToolkitCapturePointerIssue-2021.2.zip" project2. Open the "SampleScene" Scene3. En... Read more

0
votes
Fixed

Scene loaded using Addressables.LoadSceneAsync looses Asset references w...

Package: Build Pipeline - Addressables

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Sep 06, 2021

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Version/s: 1.19.4

How to reproduce:1. Open the user's attached "AddressableNonRecursiveDependencyAndroidBug.zip" project2. Open the Addressabkes Group... Read more

0
votes
Fixed

[VFX Graph] VFX is not rendered and errors are thrown to the console whe...

Package: Visual Effect Graph

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Sep 20, 2021

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Version/s: 13.0.0

How to reproduce:1. Open the attached package2. Open VFX3. Open SG Actual result: Errors are thrown to the console and VFX does not ... Read more

0
votes
Fixed

Virtual method is called together with the Override methods

Scripting

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Aug 24, 2021

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Version/s: 2019.4.27f1, 2020.3, 2021.1, 2021.2.0a1, 2022.1

How to reproduce:1. Open the user attached "Test.zip" Project2. Open the Console tab in the Editor3. Press Play Expected result: Onl... Read more

0
votes
Fixed

Texcoord2 is missing in the vertex shader input in HDRP with Realtime GI

HD RP

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Sep 20, 2021

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Version/s:

Texcoord2 is not correctly bound to HDRP/Lit shader when using Enlighten Realtime GI. This happens only in the Player and makes the ... Read more

0
votes
Fixed

Black albedo when using Enlighten Realtime GI in HDRP Player

HD RP

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Sep 20, 2021

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Version/s:

When using HDRP with Enlighten realtime GI the GI is black in the Player, but works in the Editor. Note: the repro requires the work... Read more

0
votes
Won't Fix

[Android] Switching `Application.targetFramerate` from 30 to 60 will cau...

Android

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Sep 13, 2021

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Version/s: 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "fps_bug.zip"2. Build and Run on an Android device3. Click the button on the applica... Read more

0
votes
Fixed

Editor crashes on EndReloadAssembly

Package: Burst

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Sep 21, 2021

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Version/s: 1.4.11, 1.5.6, 1.6.0

How to reproduce:1. Open user-submitted project2. Navigate to CRASH REPRO --> RUN Expected result: Burst AOT settings openActual ... Read more

0
votes
Fixed

Broken/Not available to public Forum site is opened when "Special thanks...

IMGUI

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Sep 07, 2021

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Version/s: 2021.2.0a1, 2021.2.0b10, 2022.1

Steps to reproduce:1. Open a new project2. Open Help>About Unity window (Unity>About Unity... on MacOS)3. Press the "Special t... Read more