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Frames are not cleared when HDR, MSAA, Opaque Texture and Depth Texture ...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Move with WASD keys Expected result: Frames are clearedAc... Read more
Player.log spammed when Tracing is set to "Ray Tracing"
Reproduction steps:1. Open the user's attached project ("ComputeBufferNotAvailable2.zip")2. Build and Run the project3. In the conte... Read more
Spelling mistake in LitTessellation.shader
Reproduction steps:1. Open the Library folder of an HDRP project2. Search "LitTessellation.shader" and open it with a text editor3. ... Read more
After launching RenderDoc from Unity, cannot close Unity until RenderDoc...
Repro:1) Run PC Editor build2) Load RenderDoc (click on scene or game view menu in the upper right, select Load RenderDoc)3) Click t... Read more
Editor crashes when undoing and redoing the adding of components on a Pr...
How to reproduce:1. Open the attached project "My project.zip"2. Open the "scene" Scene from the Project window3. Select "Object1" o... Read more
[Linux] Resizing Windows causes a flicker
Repro Steps:1. Create a new project (performance is worse and the issue is more obvious with the HDRP template)2. Dock the Game view... Read more
Editor blacks out when calling Graphics.Blit on non-main thread in the f...
How to reproduce:1. Open the attached project "blit.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode Expected results: ... Read more
Terrain detail meshes do not receive the correct lighting when using Lig...
How to reproduce:1. Open the user attached "HDRP 12.1 Grass Bug.zip" project2. Open the "BugGrass" Scene found in the "BugGrass" fol... Read more
'Map index on trigger' and 'IndexOutOfRangeException' are thrown when us...
How to reproduce:1. Open the attached '1392559-sample' project2. Open the 'SampleScene'3. Enter the Play mode4. Press '3' on the key... Read more
GameObject is jittering when being rotated if the Rigidbody Interpolatio...
How to reproduce:1. Open the "InterpolationRotate.zip" project2. Go to the Build Settings and build3. Open the Player and observe th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor hangs when a huge mesh is used for CanvasRenderer
- ChildSafetyHandles grow indefinitely when repeatedly creating and disposing NativeLists with a long‑lived custom allocator
- My Assets in Package Manager appear empty when the search is cleared and the tab is switched
- Test Shader appears twice in Material Shader selection menu
- "CustomPass.injectionPoint" returns "AfterPostProcess" when a global CustomPass is registered with "BeforeRendering" in HDRP