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UI toolkit elements are slightly offset on WebGL builds when using pixel...
Steps to reproduce: 1. Open attached project (test-uitoolkit.zip)2. Switch target platform to WebGL3. Notice the WebGL build resolut... Read more
[UI Builder] w/ UI canvas set to Match Game View size & UI elements set ...
Steps to reproduce: 1. Open attached project (test-uitoolkit.zip)2. Open 'Sample Scene'3. Make sure that your Game View uses 1920x10... Read more
[iOS] Crash at UIApplicationMain when quitting the iOS simulator
Reproduction steps:1. Download and open the attached "CrashyMacDate.zip" project2. Build and deploy the project for an iOS Simulator... Read more
Rendering glitches in Play Mode when using Voxel Play
Reproduction steps:1. Open the attached '1396604-sample' project2. Open the 'World_Scene'3. Enter the Play Mode4. Move the Camera ar... Read more
[HDRP] Changing advanced settings visibility results in multiple errors ...
Repro:1) Open any project on master2) On any volume choose Show All Advanced Properties3) Change the visibility to All Visible Error... Read more
[UI Builder] UI element properties assigned via UI Builder can't be acce...
Steps to reproduce: 1. Open attached project (test-uitoolkit.zip)2. Open SampleScene3. Notice there's 2 buttons in the scene - one r... Read more
Unity 2019.4 opens the manual and scripting reference for 2020.3
Repro steps:1. Create a new project2. Help -> Unity Manual or Help -> Scripting Reference Expected: Manual or reference for 20... Read more
[Cinemachine] Errors are thrown when Orbital Transposer is used together...
Steps to reproduce:1. Open the attached project2. Open the CinemachineOrbitalTransposer Scene3. Enter Play Mode Reproducible with: 2... Read more
IL2CPP build fails when “Managed Stripping Level” is set to “High”
How to reproduce:1. Open the attached “BuildFailedWithHighStripping.zip” project2. Open the “SampleScene” Scene3. Open Edit > Pla... Read more
Public variable's value is unable to be changed when it's above a Custom...
How to reproduce:1. Open the user's attached project "BugReport.zip"2. Select "Test" in the Hierarchy window3. In the Inspector wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window