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[iOS] PropertyInfo incorrect for objects serialised to JSON
Steps to reproduce:1) Open the project attached by me.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Op... Read more
MonoDevelop throws an error but Unity compiles the code
Reproduction steps:1. Open project I attached (bug.rar)2. Open script "AliasBugTest" with MonoDevelop3. Notice that in "using TilesL... Read more
Unity crashed when closing the New Project window
- Create a new project- Go to File -> Open Project- Switch to the Getting Started tab- Switch back to the Projects tab- Close the... Read more
"Rename Prefab File?" window does not pop up when renaming Prefab in the...
Steps to reproduce:1. Create a new project using Universal 3D template2. Create a 3D Object in the Hierarchy window3. Drag the GameO... Read more
Exceptions are not treated as a test failure when they occur in the Test...
Steps to reproduce:1. Open the attached project (New Unity Project.zip)2 Open the test.unity scene3. Open Editor Tests Runner4. Clic... Read more
The cursor flickers when hovering over the "Enabled" button in the "Fram...
How to reproduce:1. Open the project ”IN_26482”2. Open "EngineTest1" Scene in Scenes3. Press Window -> Analysis -> Frame Debug... Read more
[IMGUI] "Edit Collider" button is overlapping with the "Material" Proper...
The "Edit Collider" button is overlapping with the "Material" Property, for all 2D Collider(Box Collider 2D, Capsule Collider 2D, Ci... Read more
[HDRP] Local Volume's profile shown as empty when reassigned
Versions tested: 2019.3.4f1 + 7.3.0 Steps to reproduce: 1) Open attached project or have a local volume with overrides in the scene2... Read more
License error message is vague when hardware has changed
How to reproduce:1. Navigate to “C:\ProgramData\Unity”2. Open the “Unity_lic.ulf” file, with text editor of your choice3. Change a f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation