Search Issue Tracker
Assert.IsNotNull and Assert.IsNull do not trigger
Reproduction steps:1. Open attached project (Assert)2. Open scene3. Click on the Main Camera- Notice that there is a script attached... Read more
Solid gray or black areas are present when using ShaderGraph with Custom...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Resources/Scenes/Game.unity” Scene3. Enter the Play ... Read more
[IL2CPP Memory Profiler] Snapshots not taken with Unity newer than 5.4.0p2
Steps to reproduce:1. Open attached project2. Build for IL2CPP compatible device (Android)3. Attach profiler to device4. Go to Windo... Read more
Unity crashed when closing the New Project window
- Create a new project- Go to File -> Open Project- Switch to the Getting Started tab- Switch back to the Projects tab- Close the... Read more
Project Auditor - Build Time calculation can get broken
I've ran into this a few times but in the Project Auditor under Build - Build Steps it seems to be miscalculating the Total Time. I ... Read more
[TMP] NullReferenceException error is thrown on assigning Font Atlas tex...
NullReferenceException error is thrown on assigning Font Atlas texture to None. Steps to repro:1. Create a new Project.2. Windows &g... Read more
UnityWebRequest Compression behaves differently on various platforms
Reproduction steps1. Open the attached project2. Deploy to Windows and OS X3. Open the applications Expected result: The code genera... Read more
A ghost controller appears in the Input Debug window when plugging and u...
How to reproduce:1. Open the attached project “Splatoon2D.zip“2. Open the “SampleScene” Scene3. Open the Input Debug window (Window ... Read more
Profiler doesn't automatically focus selected object when closing search
Steps to reproduce:1. Open original project2. Open scene Scenes/SampleScene.unity3. Open the Profiler4. Play the Scene5. In the prof... Read more
'Frame not in module' when stepping into partial class if NodeCanvas is ...
How to reproduce:1. Open attached project2. Open 'test' script3. Place breakpoint on line 8 (StartCoroutine(t1());)4. Attach debugge... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List