Search Issue Tracker
Crash at GraphicsCaps::CheckGPUSupported
Fix/Workaround: - make sure you are running Unity directly on your machine (not through Remote Desktop Connection or in a virtual ma... Read more
Applying Undo after using Rect Handles throws errors in the console
Applying Undo after using Rectangle Handles in the scene view throws errors in the console Reproduction steps:1) Create a New Projec... Read more
[Android]Vulkan doesn't work on android devices with 7.x OS if Virtual R...
Steps to reproduce:1. Open project from the link2. Build and run for android-Crash(sometimes requires more tries to run the app) Not... Read more
[WebGL][Win] il2cpp.exe did not run properly! with specific path
-e: see title, path item in question is the "°"--fails for 5.5, 5.6, 2017.1--works on OSX -repro:--create new project named "UNİTY"... Read more
[Bug Reporter] Files/Folders with names containing non-ASCII symbols do ...
-e: see title, symbol in question seems to be "°"--fails when sent from OSX or Windows -repro:--create a new project called "UNİTY"... Read more
[Splashscreen] SplashScreenRender takes up CPU time on multiple platform...
Reproduction Steps:1. Import attached project.2. In Player Settings, disable "Show Splash Screen".3. Build and Run with "AutoConnect... Read more
[AW] Key All Modified hotkey (shift-k) does not set key on Quaternion in...
Key All Modified hotkey (shift-k) does not set key on Quaternion interpolations (both quaternion modes), but works fine on Euler Ang... Read more
Prefab with script looses its assigned values when getting latest revisi...
To reproduce:1. Set up perforce external control system.2. As a root workspace use users attached project (in zip file New Unity Pro... Read more
Crash in SkinnedMeshRenderer::UploadCloths() when removing mesh with a C...
Steps to reproduce:1. Open attached project2. Open scene crash.unity3. Select the Plane game object4. Attach the Cloth component to ... Read more
Unity crash after the SpriteRenderer.size was changed more than once in ...
Reproduction steps:1. Open project attached(SpriteCrash.zip).2. Open scene "SpriteCrash" from Assets -> Test.3. Press play.4. Sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node