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0
votes
Fixed

Canvas and Panel size is incorrect when a project is opened and game vie...

uGUI

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Mar 07, 2020

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Version/s: 2019.3.0a8, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1225919.zip' project2. In the Scene window observe the size of Canvas and Panel3. Ent... Read more

0
votes
Fixed

[LightProbes] Make loading light probes additively work.

Progressive Lightmapper

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Jul 12, 2012

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Version/s: 3.5.3f3

Steps to reproduce : - load Main scene and press play- then load LightProbes scene and notice the difference *note :Project attached... Read more

1
votes
Fixed

[IL2CPP] Dispose is called before the value in the 'using' statement goe...

IL2CPP

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Mar 19, 2020

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Version/s: 2018.4, 2020.1.0b2, 2020.2

To reproduce:1. Open the user's attached project2. Build and run on Android3. Observe the logcat Expected: Dispose is called only wh... Read more

0
votes
Won't Fix

[Android] [Vulkan] Distorted screen when trying to change orientation

Mobile Graphics

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Mar 19, 2020

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Version/s: 2020.1.0a19, 2020.2.0a4

Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Vulkan is the only Graphics API in the list3) Build a... Read more

0
votes
By Design

Rider package is not loaded if there is an compilation error in the script

Scripting

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Mar 19, 2020

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Version/s: 2020.2.0a4

Prerequisites:Open any version of Unity Editor and set "Preferences -> External Tools" to Rider Steps:1. Open attached project==&... Read more

6
votes
Fixed

Assets serialization system automatically inserts spaces after an apostr...

Serialization

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Mar 19, 2020

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Version/s: 2019.3.0a1, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (SerializationTest.zip)2. Select the Scenes/Prefab asset3. Note the Text field on th... Read more

0
votes
Fixed

Crash on UnityEngine::Animation::SetBoundCurveFloatValue when AnimationC...

Animation

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Mar 18, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0b2, 2020.2

Reproduction steps:1. Open the attached project ("1228823.zip")2. Select "MOB1_Crouch_Idle_V2.fbx" model in Assets3. Press the arrow... Read more

0
votes
Fixed

MeshFilter.mesh property should be animatable

Mesh

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Mar 19, 2020

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Version/s:

Description:Allow animating the .mesh property of a MeshFilter component (see https://twitter.com/noionl/status/1239527096952721408?... Read more

0
votes
Fixed

IL2CPP and Entities builds broken and throws Not Supported Exception if ...

Package: Entity Component System (ECS)

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Mar 12, 2020

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Version/s: 2019.3, 2019.3.4f1

How to reproduce:1. Open attached project "EntitiesStandalone.zip"2. In Project window, select "Settings" -> "ClassicBuildSetting... Read more

0
votes
Fixed

IL2CPP ARM64 project crashes on script runtime initialization when using...

IL2CPP

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Mar 11, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

Steps to reproduce:1. Open and build/run the User-supplied project. Expected: no crashActual: apk crashes Reproduced in: 2019.2.21f1... Read more

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