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Render textures/reflection probes data breaks when download a project fr...
Steps to reproduce:1. Download and open the attached project2. Upload to collaborate3. Delete the project folder4. Download project ... Read more
Light bleeds through occluder edges when Final Gather is enabled
When Final Gather is enabled, occluders are not taken into account during the baking process, To reproduce:1) Open attached project ... Read more
GridLayoutGroup becomes corrupted when upgrading from older Unity to newer
To reproduce: 1. Open Unity 5.5.3f12. Open attached project3. Open "UItest" scene4. You will see the UI showing up as intended5. Clo... Read more
Drawing Vector4 field in the Inspector using PropertyField shows 4 diffe...
To reproduce: 1. Open attached project2. Select Cube in the Hierarchy3. Observe Mesh Renderer Component's Lightmap Tiling Offset pro... Read more
Handles (Position, Rotation, etc) do not work when the handles are used ...
Steps to reproduce:1. Open attached project2. Open "Test01" scene3. Try to move the position and rotation handles4. Click on check b... Read more
Deferred rendering on a camera, causes mirrored image to appear, when "C...
To reproduce:1. Create new project.2. Create new "Plane" in the scene at (0,0,0).3. Select Camera, and set it's "Clear flags" to "De... Read more
[HoloLens] Memory usage in release builds is 2x larger compared with deb...
Steps to reproduce:1. Open attached project2. Build WSA Universal 10 solution3. Open VS solution4. Deploy on HoloLens using debug/ma... Read more
Creating game object and setting parent with script, changes canvas chil...
Steps to reproduce:1.Open attached project2.Press play3.Observe as you can not select the child buttons (you can if you move your mo... Read more
[Android] [GearVR] Cannot change Anti-aliasing settings in runtime
Steps to reproduce: 1) Download attached project '56f3AAIssue.zip' and open in Unity2) Create OSIG file for testing device3) Enable ... Read more
"value must be greater" errors appear, when Cloth components parameters ...
To reproduce:1. Create a new project.2. Create Empty game object in hierarchy.3. Add Cloth component to it.4. Set Cloth's "Stretchin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pressing “+” to add new Property throws “NullReferenceException” error after deleting Categories with Properties from Blackboard
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window